Birding Like It’s 1899: Inside a Blockbuster American West Video Game
11–20 of 87 posts
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#12The RDR2 environment is an amazing horseback camping simulator. Fishing, hunting, beautiful vistas... bliss
Side question, do you think there's a market for this sort of game? Outdoor simulator I suppose?
So the hunting and fishing and birding is fun because the rest of the game contextualizes it.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#13I think this is pretty neat, not just that so many species are featured but some of the other natural behaviors (e.g. fox and turkey vultures feeding on just-shot mallard carcass) are replicated. Showed the article to my teen son, a big RDR2 fan, who was less impressed, calling it "sad" that someone would play a birder in that world. YMMV.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#14I think this is pretty neat, not just that so many species are featured but some of the other natural behaviors (e.g. fox and turkey vultures feeding on just-shot mallard carcass) are replicated. Showed the article to my teen son, a big RDR2 fan, who was less impressed, calling it "sad" that someone would play a birder in that world. YMMV.
I didn’t think it would work but it seemed to.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#15Kind of a boring dystopia we have here. People enjoying the great outdoors from their climate controlled bedrooms. Good thing they only kept the cute animals in the game and not the mosquitos or black flies.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#16This kind of tiny piece by piece interaction with the world is something I desired in the late 90s, dreaming as a teen, but my rudimentary O(n) skills showed me was beyond the computers of the time. It's gorgeous & I love the potential that brims here. What if something was this complex and well built, but the storyline was removed - the player simply builds their own story, ala DF Adventurer mode.
Some games come close though, the Witcher 3 includes choice-based gameplay with real consequences that last thoughout the game. However the developers still had to explicitly write each scenario as it unfolded.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#17The RDR2 environment is an amazing horseback camping simulator. Fishing, hunting, beautiful vistas... bliss
Side question, do you think there's a market for this sort of game? Outdoor simulator I suppose?
But it's still a balance between reality and the interesting subset of it; having to manually brush your horse with a mouse would be awful, while requiring that you take your horse to a stable every night would be fine.
The main issue is that to design a decent simulator like that though, you have to avoid basically 90% of modern gaming trends. Fast travel, mechanically-intense play, grinding missions, small-but-numerous subquests, etc are exactly what a modern (A)RPG pushes for, and are exactly how you ruin a game like euro truck simulator. It's the mundanity, scheduling and (some) repetition that makes the game satisfying.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#18The RDR2 environment is an amazing horseback camping simulator. Fishing, hunting, beautiful vistas... bliss
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#19Kind of a boring dystopia we have here. People enjoying the great outdoors from their climate controlled bedrooms. Good thing they only kept the cute animals in the game and not the mosquitos or black flies.
Re: Birding Like It’s 1899: Inside a Blockbuster American West Video Game
#20Kind of a boring dystopia we have here. People enjoying the great outdoors from their climate controlled bedrooms. Good thing they only kept the cute animals in the game and not the mosquitos or black flies.
Back in my day, we had to enjoy the great outdoors uphill both ways!