Great News! Mono here we come...
The release comes with a script to install it on Mono:
http://fsharppowerpack.codeplex.com/SourceControl/changeset/...
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Great News! Mono here we come...
The release comes with a script to install it on Mono:
http://fsharppowerpack.codeplex.com/SourceControl/changeset/...
Does it mean anything in particular that they chose the Apache 2.0 license? Their previously public plans were to use MS-Pl.
I suspect two reasons for MS accepting the Apache, BSD, and MIT licenses:
1) the terms of those license are not very onerous and let the end user pretty much do as they will. This is very important to a company like MS that has a lot of code and needs to be paranoid about subjecting themselves to patent suits.
2) Joe Briefcase has no idea what-so-ever what the "MS-PL" license is - no name recognition at all. The Apache/BSD/MIT licenses have been around so long and are so commonplace that they are generally acceptable to most everyone, and most developers shouldn't have a problem using one of those licenses.
They lost me here.
"After some discussion, we’ve decided to do this via a “code drop” model..." They lost me here.
Great News! Mono here we come...
Great News! Mono here we come...
Just got through installing Ubuntu. I expect to see some really good software come out of this. I think Microsoft bought a lot of goodwill with the community with this move.
Is it slow just on linux/mono or that's the case on windows as well?
Other than the compilation time, all else seems well. I was following "Programming F#" and didn't run in any blockers on selective examples I tried. Once compiled, the performance is reasonable.
Java is Oracle stack, C# is MS stack, objective-C is Apple stack. Is there an opportunity for an open language with similar VM ease-of-use/performance tradeoffs - or is hardware now fast enough for the ease/speed of dynamic languages to fill that gap (Python, Ruby, Javascript, ...)?
Updated to add: Directly from the Mono Project website "An open source, cross-platform, implementation of C# and the CLR that is binary compatible with Microsoft.NET"
Now with F# on Mono...great things!
Earlier quoted context omitted.
Just got through installing Ubuntu. I expect to see some really good software come out of this. I think Microsoft bought a lot of goodwill with the community with this move.
Any ideas why the compilation is so slow? Compiling a simple "Hello World!" takes a noticeable amount of time on my reasonably well endowed laptop(i5, 4GB ram). Is it slow just on linux/mono or that's the case on windows as well? Other than the compilation time, all else seems well. I was following "Programming F#" and didn't run in any blockers on selective examples I tried. Once compiled, the performance is reasona…
Are we getting any closer of developing .NET / WPF apps on Mac? (Wishful thinking, shameless cry)