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Sandspiel – A falling sand game built in Rust and WebGL

sandspiel.club

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Re: Sandspiel – A falling sand game built in Rust and WebGL

#13
post #4

nothing happens on mobile

Working fine in Firefox Android

Not for me (android firefox). If webGL uses facilities not available on your GPU, it well doesn't work. That's likely it, and we've just not seeing the error message.

e.g. my phone lacks float textures (i.e, to render-to-texture to output floating point calculations), so this fluid simulation doesn't work http://jamie-wong.com/2016/08/05/webgl-fluid-simulation/ (not a guess; I've been through the source, reimplemented some in java)

Re: Sandspiel – A falling sand game built in Rust and WebGL

#14

I wasted hours on these types of games back in the flash era, people were constantly releasing new ones with more types of sand and various effects and combinations, its a shame that whole segment of internet history was deprecated along with flash, good times.

Well... castle crusher "became" angry birds... so we've got that going for us...
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