Shockwave was generated by Macromedia Director (the spiritual precursor to Flash) and had a lovely IDE with a fantastic debugger and excellent 3D, video and audio support. You could make "proper" games in it, I once hooked it up to some hardware tilt sensors to make a Joust clone you could play by flapping your arms. The scripting language Lingo was a little bit gumby but perfectly serviceable. The main engine limita…
Macromedia Flash and Macromedia Director were both powerful and interesting products. I played around with Flash years ago, back when Flash was still “in vogue” — made a couple of animations and wrote a rudimentary graphics editor that I didn’t finish. I have fond memories of playing Flash and Shockwave games in elementary and middle school. One Shockwave game in particular that I remember was a 3d car game where oth…
On The Run. It too was a staple of my many hours spent playing flash and shockwave games.