Live data from Hacker News

Why the iPhone will fail (2007)

suckbusters2.blogspot.com

11–20 of 93 posts

Re: Why the iPhone will fail (2007)

#11
We're all wrong at times. I can forgive that.

What I can't forgive is quoting your own made-up "laws" like you've discovered deep truths about the natural world...

"Because [Apple's] designers forgot Platt’s First, Last, and Only Law of User Experience Design ('Know Thy User, for He Is Not Thee')" -David Platt

Re: Why the iPhone will fail (2007)

#12
>As I expound in great detail in my book Why Software Sucks (Addison-Wesley, 2006, http://www.whysoftwaresucks.com/) your user is not you.

Seems that the author was really looking for a promotion vehicle for his book and looked to take a big product launch like the iphone and use it to his advantage.

Everyone that bought the book based on this ridiculous article should get their money back like everyone that bought a mini vanilli album (I might be dating myself).

Re: Why the iPhone will fail (2007)

#13
This guy made a guess and also picked a title likely to engender some debate or get page views. Good for him I guess as he took a stand. Unfortunately, he was totally off the mark.

All this proves is the best strategies and ideas are usually written after the fact. Once something works, it gets celebrated, becomes a best practice, becomes a subject of books, and companies with no interest in creativity assume they can copy them and succeed.

Re: Why the iPhone will fail (2007)

#14
post #9
post #3

This guy falls into the same trap a lot of UX designers do: He takes a good rule (keep it simple) and extrapolates too far in his conclusion. He assumes an average user isn't smart enough to grasp multi-function devices and multitasking. That said I don't blame him for his third point. I think a lot of people (myself included) were suprised at how little tactile feedback is missed on the iPhone.

I sort of agree about tactile feedback. People don't miss it much on the iphone. On the other hand, real buttons are still a far, far better interface. I basically don't use the virtual keyboard on my droid. I either use the real keyboard or voice search. Both interfaces blow the virtual keyboard away (and it's not even that bad). I guess what I'm saying is that both sides are right. Real buttons are better, but if y…

I think it depends on the size of your hands and how you use it. I have big hands, and all physical keyboards sized for a phone are painful to use. Once I trained myself to ignore typos and let the iPhone correct them for me, I became far faster on the touchscreen than I ever was on a physical keyboard.

Re: Why the iPhone will fail (2007)

#15
The first comment hit the nail on the head though.

[...] Now the iPhone. When it hits the streets I guarantee it will sell like hot cakes (though not to you or me!). It is the must-have yuppie accessory of the decade. I predict they will sell millions of the things before anyone even stops to evaluate what they have actually bought.

Re: Why the iPhone will fail (2007)

#16

"There hasn’t been a packaged album side worth listening to the whole thing in order since Abbey Road." Comments like this are revealing.

I was about to come here and write a comment about how you could barely go a sentence through the post without finding a patently absurd statement, and that was going to be at the top of my highlights list.

Since you stole my headliner, I'll post a few other false or highly questionable remarks that would have had me dismissing this as shallow linkbait as early as 2007:

"...crash in flames the way Apple’s late and unlamented Newton did, only much more loudly and publicly because of all the hype it’s gotten" (the Newton was just as widely hyped at the time)

(about the iTunes store) "You could listen to the whole song before you bought it, not just a small clip." (the opposite of the truth)

"Consider the case of an airline passenger relaxing in her seat, eyes closed, iPod mini hung around her neck with a cord, or maybe just lying in her lap -- the very picture of relaxation. Suppose she wants to skip forward or back in the song list. She just presses the forward or back button....Now think of the same thing with in iPhone, which doesn't have separate forward or back buttons, just an icon on a touch screen. The user has to interrupt her blissful reverie, open her eyes..." (or she could double-click or triple-click the headphone cord)

(And, back to the original point, I own at least a dozen albums made since Abbey Road worth listening to in their entirety--in fact, each of them is more worth listening to in their entirety than Abbey Road itself, in my opinion, and one was even produced at Abbey Road Studios!)

Re: Why the iPhone will fail (2007)

#17
post #9
post #3

This guy falls into the same trap a lot of UX designers do: He takes a good rule (keep it simple) and extrapolates too far in his conclusion. He assumes an average user isn't smart enough to grasp multi-function devices and multitasking. That said I don't blame him for his third point. I think a lot of people (myself included) were suprised at how little tactile feedback is missed on the iPhone.

I sort of agree about tactile feedback. People don't miss it much on the iphone. On the other hand, real buttons are still a far, far better interface. I basically don't use the virtual keyboard on my droid. I either use the real keyboard or voice search. Both interfaces blow the virtual keyboard away (and it's not even that bad). I guess what I'm saying is that both sides are right. Real buttons are better, but if y…

I don't find tactile feedback all that useful when you often hit the wrong key anyway due to their tiny size. I'd say my typing is as good on the iPhone as any keypad of equivalent size. Though the auto-correction probably makes it better in the end. It's not like you can really touch type on any phone sized keypad like you can with a real computer keyboard.

Re: Why the iPhone will fail (2007)

#18
"... users will detest the touch screen interface due to its lack of tactile feedback ..."

is like saying

"... people watching moving picture films will reject the experience due to its lack of olfactory feedback ..."

Still waiting on that smell-o-vision...

Post reply on HN