I like the idea of transparent salaries, but does a "transparent" formula ever become so convoluted, and open to gaming, that the company may as well just not bother? It can be argued that not disclosing salaries is a way to suppress wages; an asymmetry of information. Is open salary information where "everyone at the same level gets the same salary, but there's some gotchas" another way to do the same thing?
New Remote-First Formula and Updated Salary Calculator
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Re: New Remote-First Formula and Updated Salary Calculator
#12> One of the toughest decisions we made with the new formula was to remove the annual 3% loyalty increase given to teammates for each anniversary from their start date.
> We looked at a lot of options and in the end decided to remove it as it created an unsustainable, compounding affect on pay.
3% is at or just above inflation. If you can't afford to give these raises, you will see severe wage stagnation and, hopefully, a mass exodus of employees elsewhere.
Re: New Remote-First Formula and Updated Salary Calculator
#13I like the idea of transparent salaries, but does a "transparent" formula ever become so convoluted, and open to gaming, that the company may as well just not bother? It can be argued that not disclosing salaries is a way to suppress wages; an asymmetry of information. Is open salary information where "everyone at the same level gets the same salary, but there's some gotchas" another way to do the same thing?
Re: New Remote-First Formula and Updated Salary Calculator
#14Why do companies continue to pay out higher salaries to devs in high cost of living areas? In this case, their payscale pays out 30-50K more in high cost living areas vs low cost areas. Rather than blow revenue rewarding bad life choices, offer to move them to an area with lower costs of living. Do that for only 10 employees and you have 300-500K EVERY SINGLE YEAR to re-invest into your company. In practically any ot…
If the dev works on a rarely used admin app, surprise, you pay them lower.
Re: New Remote-First Formula and Updated Salary Calculator
#15Re: New Remote-First Formula and Updated Salary Calculator
#16Why do companies continue to pay out higher salaries to devs in high cost of living areas? In this case, their payscale pays out 30-50K more in high cost living areas vs low cost areas. Rather than blow revenue rewarding bad life choices, offer to move them to an area with lower costs of living. Do that for only 10 employees and you have 300-500K EVERY SINGLE YEAR to re-invest into your company. In practically any ot…
Most likely, they have found that some really good developers want to live in specific places with really high standards of living and since they are good, they could easily get a job somewhere else and stay in the city they want to. Not everyone is willing to just move for a job if not necessary.
Re: New Remote-First Formula and Updated Salary Calculator
#17If your company is willing to pay you more for living somewhere else even if they don’t gain anything from it, it means they’re underpaying you right now.
Re: New Remote-First Formula and Updated Salary Calculator
#18Earlier quoted context omitted.
If you're talking about the triplebyte data ( https://triplebyte.com/software-engineer-salary ), Buffer's SF salaries seem comparable.
That only reports base salary, making it worse than useless.
Benefits are another story, and I'd love to see triplebyte release some data about those.
Re: New Remote-First Formula and Updated Salary Calculator
#19https://about.gitlab.com/jobs/developer/#compensation (this is a random developer job, you can check out other positions @ https://about.gitlab.com/jobs/)
Here's the feature ticket: https://gitlab.com/gitlab-com/www-gitlab-com/issues/831
Disclaimer: I don't work for Gitlab, but I am a pretty biased rabid fan.
Re: New Remote-First Formula and Updated Salary Calculator
#20Why do companies continue to pay out higher salaries to devs in high cost of living areas? In this case, their payscale pays out 30-50K more in high cost living areas vs low cost areas. Rather than blow revenue rewarding bad life choices, offer to move them to an area with lower costs of living. Do that for only 10 employees and you have 300-500K EVERY SINGLE YEAR to re-invest into your company. In practically any ot…