[0] http://www.formauri.es/personal/pgimeno/temp/RO/stereorecord...
Show HN: AsciiDots – a 2D esoteric language inspired by circuits
11–20 of 34 posts
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#12[1]: https://en.wikipedia.org/wiki/Befunge
"[I]n Befunge, there is no comment syntax: to embed documentation in the code, the programmer simply routes the control flow around the 'comment' area, so that the text in that area is never executed"
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#13Author here, I'm open to any suggestions or feedback.
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#14Author here, I'm open to any suggestions or feedback.
Neat idea, I really like it. The only comment I have is that the `__main__.py` looks like a bit like spaghetti with ~1200 lines, multiple classes, and scattered global state. Not really a big deal unless you plan on growing the project or using it as a portfolio piece. Also in my opinion the project really is a prime portfolio piece, it shows creativity, polish, and theoretical understanding.
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#15Author here, I'm open to any suggestions or feedback.
Neat idea, I really like it. The only comment I have is that the `__main__.py` looks like a bit like spaghetti with ~1200 lines, multiple classes, and scattered global state. Not really a big deal unless you plan on growing the project or using it as a portfolio piece. Also in my opinion the project really is a prime portfolio piece, it shows creativity, polish, and theoretical understanding.
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#16This looks like a perfect skeleton for bringing Minecraft redstone to an ascii game like Dwarf Fortress. Very cool! Especially if you could design "sub-circuits" by zooming in, sort of like the chips in Robot Oddysey[0] or in the super circuit maker mod for Minecraft[1]. [0] http://www.formauri.es/personal/pgimeno/temp/RO/stereorecord... [1] https://www.reddit.com/r/supercircuitmaker/top/
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#17Author here, I'm open to any suggestions or feedback.
How are potential infinite loops handled? Say you reflect, multiply, and reflect back.
I think this caused the try-it-online server to crash. (Yeah, it was dumb to have it work like that online)
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#18Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#19http://people.ds.cam.ac.uk/ajn44/linelogic2/
You basically have arbitrary-arity NOR gates, that are your only way of splitting signals. From it you can make anything from XORs to flip-flops to clock signals to anything you want. I remember him making a very fancy 8-segment display counter (that actually counted up over time) in one version of it back in the day.
Re: Show HN: AsciiDots – a 2D esoteric language inspired by circuits
#20Author here, I'm open to any suggestions or feedback.
Cool idea -- curious if you looked much at the classic 2D esolangs like Befunge in developing this
Befunge is a really fun language, but I decided to continue development of AsciiDots because I find it more legible (not to discredit Befunge)