I don't get it. Does it implements a software 3D engine, or emulate OpenGL API, or call HW OpenGL directly in Flash?
Flash 3D Engine that implements OpenGL
11–15 of 15 posts
Re: Flash 3D Engine that implements OpenGL
#12Interesting, but unusable on my Macbook at around 1 FPS. I'm hoping WebGL + V8 Javascript is successful in bringing 3d innovation to the web.
Re: Flash 3D Engine that implements OpenGL
#13Are they planning on releasing this engine to others? I'm asking because I'd really like to use it to make a WebGL bridge for browsers that are failing to implement it.
Re: Flash 3D Engine that implements OpenGL
#14This is totally unimpressive. You could totally do this with canvas and HTML5. In just 4-5 short years WebGL will be implemented in all browsers, so flash is totally useless here. And it uses like 50% of my CPU, which is stupid. Flash is stupid. What's the point of using flash, just because it let's you do things. Adobe development tools are terrible. CSS is awesome! Stop using flash! You're just locking yourself int…
You're an idiot.
Re: Flash 3D Engine that implements OpenGL
#15Is there any other information about this engine? Yogurtistan looks something like a Habbo Hotel or Second Life game. Are they planning on releasing this engine to others? I'm asking because I'd really like to use it to make a WebGL bridge for browsers that are failing to implement it.