It's also inspiring to see how much you can do with only 140 characters of code (so it fits in a tweet). Here are some examples: https://www.dwitter.net/d/104 (tunnel) https://www.dwitter.net/d/302 (old school effect) https://www.dwitter.net/d/406 (rotating cylinder)
Making graphics in 4 kilobytes (2008) [pdf]
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Re: Making graphics in 4 kilobytes (2008) [pdf]
#12I've loved these kinds of demos since I first discovered them. For those not in the know, this is _the_ site for finding them: http://www.pouet.net/ Though it didn't end up involving any procedural generation, I was tasked with cramming an OSD into an FPGA that was already using the majority of its resources. The device was processing an HDMI video stream and needed to display a menu and various other information to…
Re: Making graphics in 4 kilobytes (2008) [pdf]
#13still the favourite - https://www.youtube.com/watch?v=SzW0ammfUAQ
> Misconception: “4k graphics are not interesting, it’s just a 4k intro without animation and music”. Wrong
Re: Making graphics in 4 kilobytes (2008) [pdf]
#14Re: Making graphics in 4 kilobytes (2008) [pdf]
#15I've loved these kinds of demos since I first discovered them. For those not in the know, this is _the_ site for finding them: http://www.pouet.net/ Though it didn't end up involving any procedural generation, I was tasked with cramming an OSD into an FPGA that was already using the majority of its resources. The device was processing an HDMI video stream and needed to display a menu and various other information to…
https://github.com/niedzielski/swankmania/blob/master/DSC057... https://github.com/niedzielski/swankmania/blob/master/DSC057...
Re: Making graphics in 4 kilobytes (2008) [pdf]
#16Re: Making graphics in 4 kilobytes (2008) [pdf]
#17If this is from 2008, does anybody know what's up with one of the last slides which states "There was an interesting procedural full 3d image in this slide. After some explanations on it, speech attendees were flashed and their short term visual memory erased."?
But could also be a reference to the 'visual knock-out capsules' from Alfred Bester's SF novel 'The Demolished Man':
"They were cubes of copper, half the size of fulminating caps, but twice as deadly. When they were broken open, they erupted a dazzling blue flare that ionized the Rhodopsin - the visual purple in the retina of the eye - blinding the victim and abolishing his perception of time and space."