Firebase needs to get a C++ SDK for Unreal Engine 4 so I can put it to use in the FPS I'm working on. I would love to setup a master server browser list that updated in real time so that you can see by the moment the availability of servers and stats of current players in the server. I think Firebase would really make this electrifying! Right now the delay that Steam's master server browser list has is just so 1998.…
Hi, Stewart here from the Firebase team. We released a C++ API for the Realtime Database earlier today targeting iOS and Android, you can get started with it here https://firebase.google.com/docs/database/cpp/start Using the C++ API within Unreal (assuming you're targeting mobile) is a little tricky as we have dependencies upon Android resources (e.g AARs) that can be hard to integrate into Unreal's build system. You…
Whats the outlook for a Firebase PC C++ SDK? (Right now I'd only be interested in the real time database.)
Given UE4's success I think the effort to support the platform would be worth it. The use cases I listed above are just the tip of the iceberg. Think about it? :P