Codebender is closing down
11–20 of 31 posts
Re: Codebender is closing down
#12$25,000 a month operating costs. Wow. I'd really love to see a breakdown of these costs! It would help so many other entrepreneurs out there.
Re: Codebender is closing down
#13$25,000 a month operating costs. Wow. I'd really love to see a breakdown of these costs! It would help so many other entrepreneurs out there.
I think they're including salaries in those costs, so i'd guess it's mostly salaries. I'd be surprised if it was more than 2k/month in hosting costs.
Re: Codebender is closing down
#14Re: Codebender is closing down
#15Nice, thank you! Please consider dumping everything under a free license at the end so that it does not just vanish.
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And some cloud snark I cannot resist making:
Work anywhere, your code is always there
Free of charge, forever!
Don't trust other people/companies for being always there, forever!
Re: Codebender is closing down
#16Is it true that makers don't "want" to pay for software or is it because they're so used to software being free?
Re: Codebender is closing down
#17Re: Codebender is closing down
#18$25,000 a month operating costs. Wow. I'd really love to see a breakdown of these costs! It would help so many other entrepreneurs out there.
So I guess most of it is on paying developers and maybe some office space. 25,000 won't go a long way, even taking in to account cheaper salaries in Greece.
Edit: Their team page says they have 6 employees, so 25,000 probably doesn't go a long way.
Re: Codebender is closing down
#19Is it true that makers don't "want" to pay for software or is it because they're so used to software being free?
This appears to be a perfect example.
From their pricing: Completely Free - Unlimited public sketches, free of charge, for ever! Only pay if you want to keep your projects private.
Re: Codebender is closing down
#20Is it true that makers don't "want" to pay for software or is it because they're so used to software being free?
Makers aren't interested in paying for software because they don't generally make money off what they make. The key to any business is proving value. For makers, they're already used to providing sweat equity, so to speak. The thought of a little more probably isn't troubling, but paying more money (over and above their investment in hardware and software they weren't able to get to free) is very possibly what pushes…
I'm not sure this is true. Makers will pay money for other tools and materials (some of which are quite expensive) without any expectation that they'll make that money back.
How many of their existing 10,000 monthly active users would be happy to pay for the service?