This is the same message that was released to the press yesterday. I'm surprised Google itself has not said anything, as they are also at fault for not showing the permissions workflow in the first place.
Primarily at fault.
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This is the same message that was released to the press yesterday. I'm surprised Google itself has not said anything, as they are also at fault for not showing the permissions workflow in the first place.
Primarily at fault.
Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for it to get like that, but I could barely hold it in my hand.
I literally couldn't understand all the fuss about the game, it was unplayable for me...
I didn't think they were doing anything nefarious but you never know. I think I will install it now, to see what my grandchildren have been talking about.
I didn't think they were doing anything nefarious but you never know. I think I will install it now, to see what my grandchildren have been talking about.
Glad to see Google patching the permissions server-side, as I bet a lot of people just checked the app out once out of curiosity and won't launch the updated version.
Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…
Nostalgia is a powerful force.
Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…
I've also had all of these happen to me. It's quite annoying, (especially the burning hot phone and battery drain), but I'm still enjoying it. Nostalgia is a powerful force.
Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…
With that enabled, when the phone is rotated upside-down (i.e put in your pocket), brightness drops to 0% and 3D rendering is disabled, both of which help. A little. Constant GPS and battery sucking can't be fully mitigated.
Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…
For those with battery concerns, turn on Battery Saver in the settings. With that enabled, when the phone is rotated upside-down (i.e put in your pocket), brightness drops to 0% and 3D rendering is disabled, both of which help. A little. Constant GPS and battery sucking can't be fully mitigated.
Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…