I first saw QuickTime VR in around 1999, and was so blown away by it that I ended up building a whole business around it. I made software that stitched the images, assembled them into a QTVR movie and let you build Streetview-type tours hosted on our servers. It was great fun, though reverse-engineering the Apple Graphics codec used for the the clickable hotspots was a bit tedious. Eventually we abandoned QTVR, as it…
Apple's forgotten virtual-reality project QuickTime VR
11–20 of 45 posts
Re: Apple's forgotten virtual-reality project QuickTime VR
#12Re: Apple's forgotten virtual-reality project QuickTime VR
#13Earlier quoted context omitted.
Is that true? I've always associated Quicktime with lag and bugs. Also, one of the rare instances of non-driver software causing BSODs, which is quite a mean feat.
I can't even remember ever being able to seek in a Windows Media file without breaking the entire playback. Never had any problems like that with QuickTime.
What's that got to do with Quicktime?
Re: Apple's forgotten virtual-reality project QuickTime VR
#14Quicktime VR found its niche later on. There were camera attachments for 360 lens "simulations" where you could shoot a scene and have it in QTVR. There were postcards (physical with CDs) with those. I remember this though https://vimeo.com/97806117 which was more of a VR. We even had stereo glasses on workstations. There was also IO Glasses, later on, for PCs. https://www.youtube.com/watch?v=YbNUIwi5F6g This was mor…
very historical
Re: Apple's forgotten virtual-reality project QuickTime VR
#15Re: Apple's forgotten virtual-reality project QuickTime VR
#16In the demo, the ball of his mouse gets sticky. No amount of nostalgia can make ball mice look good.
Re: Apple's forgotten virtual-reality project QuickTime VR
#17Earlier quoted context omitted.
Why? QuickTime is one of the best media stacks out there.
Is that true? I've always associated Quicktime with lag and bugs. Also, one of the rare instances of non-driver software causing BSODs, which is quite a mean feat.
Re: Apple's forgotten virtual-reality project QuickTime VR
#18Personally, I'm happy to forget anything that has quicktime in the name...
Re: Apple's forgotten virtual-reality project QuickTime VR
#19Earlier quoted context omitted.
Why? QuickTime is one of the best media stacks out there.
Is that true? I've always associated Quicktime with lag and bugs. Also, one of the rare instances of non-driver software causing BSODs, which is quite a mean feat.
Re: Apple's forgotten virtual-reality project QuickTime VR
#20I first saw QuickTime VR in around 1999, and was so blown away by it that I ended up building a whole business around it. I made software that stitched the images, assembled them into a QTVR movie and let you build Streetview-type tours hosted on our servers. It was great fun, though reverse-engineering the Apple Graphics codec used for the the clickable hotspots was a bit tedious. Eventually we abandoned QTVR, as it…
Me too! It was such amazing fun and we really believed we'd make it big time. We built "VR tours" to art cities in Italy. A few are still online: http://www.girareggio.it/ and http://www.comune.bologna.it/girabologna/ and sort of kinda working. We used a Seitz Roundshot 220VR camera to take all the photos. Probably the weirdest camera I have ever used, quite special. As you say, it soon became clear that Apple was no…