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Xamarin Open-Sourced

open.xamarin.com

11–20 of 206 posts

Re: Xamarin Open-Sourced

#12

So, what does this mean for Unity3D? I'm tired of being limited to .Net(-sorta-ish) 3.5 and a stuttering garbage collector.

See their older blogpost here: http://blogs.unity3d.com/2016/04/01/unity-joins-the-net-foun...

"For Unity developers, this means making sure the latest .NET APIs, tools, and language features are available to you."

– Support for C# 6

– Upgrade Mono Runtime and Class Libraries

etc...

Re: Xamarin Open-Sourced

#14
Ok, so is there anything NOT being open sourced?

Is everything needed to actually be able to use it productively open source now?

Is Xamarin Studio open source?

Re: Xamarin Open-Sourced

#15

It has been super exciting watching this all unfold over the last year, for those wondering where to get started in the new world of .NET open source - start here: .NET CLR Managed Runtime - https://gitter.im/dotnet/coreclr .NET Framework - https://gitter.im/dotnet/corefx .NET Compiler as a Service ("Roslyn") - https://gitter.im/dotnet/roslyn .NET Orleans Actor Framework - https://gitter.im/dotnet/orleans Mono Framew…

Why do you link to gitter when you should actually like to the repos instead ?

Re: Xamarin Open-Sourced

#16
I'm glad to see Microsoft embracing Open-Source, C# is such a wonderful language and easy language to use. In light of all the trouble Oracle has been giving Google, I would love to see them embrace it and provide a true alternative to Java on Android.

Re: Xamarin Open-Sourced

#17

It has been super exciting watching this all unfold over the last year, for those wondering where to get started in the new world of .NET open source - start here: .NET CLR Managed Runtime - https://gitter.im/dotnet/coreclr .NET Framework - https://gitter.im/dotnet/corefx .NET Compiler as a Service ("Roslyn") - https://gitter.im/dotnet/roslyn .NET Orleans Actor Framework - https://gitter.im/dotnet/orleans Mono Framew…

Why do you link to gitter when you should actually like to the repos instead ?

Depends on how you learn. Some learn by being around others, social interaction, asking questions and absorbing knowledge. It's clear you fall into the latter category which likes to learn by diving right into the code, so here it is:

.NET CLR Managed Runtime - https://github.com/dotnet/coreclr

.NET Framework - https://github.com/dotnet/corefx

.NET Compiler as a Service ("Roslyn") - https://github.com/dotnet/roslyn

.NET Orleans Actor Framework - https://github.com/dotnet/orleans

Mono Framework - https://github.com/mono/mono

Xamarin iOS, Watch, Mac Bindings and Framework - https://github.com/xamarin/xamarin-macios

Xamarin Android Bindings and Framework - https://github.com/xamarin/xamarin-android

Re: Xamarin Open-Sourced

#18
post #14

Ok, so is there anything NOT being open sourced? Is everything needed to actually be able to use it productively open source now? Is Xamarin Studio open source?

No, Xamarin Studio is not getting open sourced.

For more details, you can listen to this podcast from founders of Xamarin - http://www.dotnetrocks.com/?show=1276

Re: Xamarin Open-Sourced

#19
This is great news!

Last time I used it (more than a year ago) it was still felt quite buggy. That being said, has anyone successfully used Xamarin or have an example of a large and successful app built with it?

Re: Xamarin Open-Sourced

#20
Now only if .NET adoption on Linux would pick back up like when Mono was pushing it. .NET is a great environment for developing desktop applications and Linux really needs them.
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