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Minecraftly: Inspire kids to learn computing via Minecraft

m.ly

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Re: Minecraftly: Inspire kids to learn computing via Minecraft

#11
post #10

Odd feature matrix. The free version has all the benefits; the paid version has all the limitations. edit: Oops, that's the second time I've glossed over a site and mistaken a company's competitive analysis for a multi-tier pricing plan.

I think the "paid version" you saw is actually a competitor.

Re: Minecraftly: Inspire kids to learn computing via Minecraft

#13

Haven't Mojang added restrictions on people being able to charge real money for in-game items? Would be interesting to know how Minecraftly gets around it.

I don't think it's really in Mojang's interest to actually enforce those rules. The majority of servers I've ever been on have a "Donation" system allowing you to buy in game perks (currency, commands such as /fly, etc). Incentives like that are what keep lots of servers up, and more people playing the game.

Re: Minecraftly: Inspire kids to learn computing via Minecraft

#14
post #2

What a fascinating idea. Looks pretty cool — if I ever get back into vanilla Minecraft I'll give it a shot (I've been 100% modpacks for a few years now). Any plans to support some of the more popular modpacks? I can imagine that the server costs for that could get brutal though. These days I'm thinking of getting into minetest ( http://www.minetest.net/ ), but the mod scene is pretty primitive there.

The Minetest API is itself a bit more primitive, as it's server-side-only Lua scripting as opposed to essentially hacking the whole game engine inside out with zero security involved.

As for modpacks, they add a lot of RAM usage especially to the whole thing. Minecraft 1.9 also made it possible (theoretically, that is it's possible in the code and probably used by Realms) to run multiple servers in the same Minecraft server instance, saving a lot of overhead on the block definitions, classes, JVMs, etc.

Re: Minecraftly: Inspire kids to learn computing via Minecraft

#16
https://s.m.ly/

Garbage p2w microtransactions. Seems like they even sell access to the nether/end, core parts of the game.

So nothing to see here, move along, another minecraft server host looking to exploit kids with access to their parents' credit cards.

Re: Minecraftly: Inspire kids to learn computing via Minecraft

#17
My nephew was quite into minecraft for a while. I ended up setting up an EC2 based server for him.

To avoid crazy costs I setup a bit of infrastructure: I managed to pipe the active / logged in user count of the minecraft server to cloudwatch: 30 mins of server in-activity and I had the server shutdown (to avoid paying for it to run 24x7). Additionally I setup a webpage that he could login to (only used basic auth to be honest) and click a "start server" button. This sent the ec2 start instance command to AWS. Granted he didn't have instant play capabilities (had to wait for server boot up) but the costs were quite low.

I personally installed any mods or plugins he wanted.

I'd highly recommend rolling your own setup like this to anyone interested :)

Re: Minecraftly: Inspire kids to learn computing via Minecraft

#18

https://s.m.ly/ Garbage p2w microtransactions. Seems like they even sell access to the nether/end, core parts of the game. So nothing to see here, move along, another minecraft server host looking to exploit kids with access to their parents' credit cards.

Minecraftly is open source and going to be transformed to a non-profit organization soon, but I still have operational costs to run the service.

In fact, I am further from a p2w model, as there are only cosmetic items and boosters in the store.

It took me years to build the first scalable architecture, after many mistakes, but at least I got a working version, and want to donate all the software and ongoing work to the public.

Re: Minecraftly: Inspire kids to learn computing via Minecraft

#19

The "learning" element seems very loosely connected to the product. Call it what it is - a scalable minecraft server.

I know. I haven't opened source it for long, it's just been 2 weeks now. For the past few years, I hired developers to help me make the prototype. As of right now, I feel that it's better to donate the work to the public, and write content, create videos showing people why it's designed like that via Minecraft.

The purpose is via this platform, kids can learn conciously or subconciously, so that in the future they can remember that a game with this kind of architecture exists, and build something more scalable, better in the future.

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