Odd feature matrix. The free version has all the benefits; the paid version has all the limitations. edit: Oops, that's the second time I've glossed over a site and mistaken a company's competitive analysis for a multi-tier pricing plan.
Minecraftly: Inspire kids to learn computing via Minecraft
11–20 of 35 posts
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#12Re: Minecraftly: Inspire kids to learn computing via Minecraft
#13Haven't Mojang added restrictions on people being able to charge real money for in-game items? Would be interesting to know how Minecraftly gets around it.
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#14What a fascinating idea. Looks pretty cool — if I ever get back into vanilla Minecraft I'll give it a shot (I've been 100% modpacks for a few years now). Any plans to support some of the more popular modpacks? I can imagine that the server costs for that could get brutal though. These days I'm thinking of getting into minetest ( http://www.minetest.net/ ), but the mod scene is pretty primitive there.
As for modpacks, they add a lot of RAM usage especially to the whole thing. Minecraft 1.9 also made it possible (theoretically, that is it's possible in the code and probably used by Realms) to run multiple servers in the same Minecraft server instance, saving a lot of overhead on the block definitions, classes, JVMs, etc.
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#15Re: Minecraftly: Inspire kids to learn computing via Minecraft
#16Garbage p2w microtransactions. Seems like they even sell access to the nether/end, core parts of the game.
So nothing to see here, move along, another minecraft server host looking to exploit kids with access to their parents' credit cards.
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#17To avoid crazy costs I setup a bit of infrastructure: I managed to pipe the active / logged in user count of the minecraft server to cloudwatch: 30 mins of server in-activity and I had the server shutdown (to avoid paying for it to run 24x7). Additionally I setup a webpage that he could login to (only used basic auth to be honest) and click a "start server" button. This sent the ec2 start instance command to AWS. Granted he didn't have instant play capabilities (had to wait for server boot up) but the costs were quite low.
I personally installed any mods or plugins he wanted.
I'd highly recommend rolling your own setup like this to anyone interested :)
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#18https://s.m.ly/ Garbage p2w microtransactions. Seems like they even sell access to the nether/end, core parts of the game. So nothing to see here, move along, another minecraft server host looking to exploit kids with access to their parents' credit cards.
In fact, I am further from a p2w model, as there are only cosmetic items and boosters in the store.
It took me years to build the first scalable architecture, after many mistakes, but at least I got a working version, and want to donate all the software and ongoing work to the public.
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#19The "learning" element seems very loosely connected to the product. Call it what it is - a scalable minecraft server.
The purpose is via this platform, kids can learn conciously or subconciously, so that in the future they can remember that a game with this kind of architecture exists, and build something more scalable, better in the future.
Re: Minecraftly: Inspire kids to learn computing via Minecraft
#20Great idea, would be nice to explain how pricing and teleportation between servers works on the landing page.