Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
11–20 of 195 posts
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#12Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#13Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#14I came perilously close to failing several university assignments thanks to an unhealthy obsession with original Civ. And I loved every minute of it. I still play the newer versions now and then, but the original stands out as a paragon of game design. It was grid based, so unit movement was easy with keystrokes. That along with hot keys for everything meant that you could play a complete game without a mouse. This w…
I think one of the most important ethical questions we can ask ourselves is how can we write great gaming, working, and social networking software that has a net positive effect on the world through the hours that are spent in it.
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#15I came perilously close to failing several university assignments thanks to an unhealthy obsession with original Civ. And I loved every minute of it. I still play the newer versions now and then, but the original stands out as a paragon of game design. It was grid based, so unit movement was easy with keystrokes. That along with hot keys for everything meant that you could play a complete game without a mouse. This w…
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#16Anyone know how I can get Civ III on a Mac?
It's been "not available" here forever: http://www.aspyr.com/games/sid-meiers-civilization-iii-compl...
I've tried playing the Windows version via Parallels but it fails out during load.
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#17I came perilously close to failing several university assignments thanks to an unhealthy obsession with original Civ. And I loved every minute of it. I still play the newer versions now and then, but the original stands out as a paragon of game design. It was grid based, so unit movement was easy with keystrokes. That along with hot keys for everything meant that you could play a complete game without a mouse. This w…
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#18free & opensource version: http://www.freeciv.org/ web version: https://play.freeciv.org/
(There are fan-made patches available. Make sure to get them.)
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#19Civilization II was easily the best game in the series. It's sad that Civ V, as pretty as it is, is so freaking horrible.
Re: Civilization: 25 years, 33M copies sold, 1B hours played, and 66 versions
#20I came perilously close to failing several university assignments thanks to an unhealthy obsession with original Civ. And I loved every minute of it. I still play the newer versions now and then, but the original stands out as a paragon of game design. It was grid based, so unit movement was easy with keystrokes. That along with hot keys for everything meant that you could play a complete game without a mouse. This w…
1B hours played. Think about your experience with a couple hundred hours, and then multiply that by a few million similar instances - how much productivity has been lost? Or how much history has been learned, friendships built, and strategy developed? Similarly, how many billions of hours have been spent browsing Facebook, for better or worse? I think one of the most important ethical questions we can ask ourselves i…