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Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

aws.amazon.com

11–20 of 187 posts

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#11
post #9

The big question for me is: Why an entire engine? If they were just interested in getting developers, to use their cloud services. Wouldn't they simply release plugins for all major engines? And wouldn't Unreal and Unity be much more interesting targets (based on their usage in the industry), than CryEngine?

They certainly already have a SDK for Unity: https://github.com/aws/aws-sdk-unity

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#12

Some interesting legal stuff with this engine, which their FAQ(1) goes over. Basically, use it for whatever, free of charge, but not with any other cloud services that mimic amazon's services(2). Except cloud services for some things, which are fine: Your game may read and write data to platform services and public third-party game services for player save state, identity, social graph, matchmaking, chat, notificatio…

Also: You can use hardware you own and operate for your game servers.

So, it's a fair deal. You can use your own servers and not AWS for anything, but you can't use other web services which are competing with AWS. You can also modify source code as you see fit, but not distribute it. That's about it. Can't complain.

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#13
post #2

I'm pretty wowed.The quality of code that's being opensourced lately really seems to be ticking up. I didn't take the time to play with it so I'll be interested to hear the first reactions but it certainly looks pretty good in the screenshots. And integration directly into AWS could really streamline a lot of the difficulty of making online multiplayer games. I suspect this will put a new class of games in reach for…

Lumberyard is not open source.

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#14
post #3

Digging into the details, it seems this is largely a fork or adaption of the CryEngine, with all the advantages and disadvantages that brings. As I said about Autodesk's offering, Stingray, I think that even a giant like Amazon is going to have an uphill battle bringing a new game engine into mass use. Having been testing game engines just this week, I'm reminded just how much of an ecosystem has built up around Unit…

Shame about the 3D format supports. :(

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#15
post #3

Digging into the details, it seems this is largely a fork or adaption of the CryEngine, with all the advantages and disadvantages that brings. As I said about Autodesk's offering, Stingray, I think that even a giant like Amazon is going to have an uphill battle bringing a new game engine into mass use. Having been testing game engines just this week, I'm reminded just how much of an ecosystem has built up around Unit…

> Another fully open-source 3D engine is no bad thing.

Small correction; it is not open source: https://aws.amazon.com/lumberyard/faq/#Licensing

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#16
post #4

Note that it's "free, including all source code", but definitively not open source. https://aws.amazon.com/lumberyard/faq/#Licensing

It also contains built in obselesence:

  57.6 Registration; Release. Before distributing your 
  Lumberyard Project to End Users, you must register it at 
  aws.amazon.com/lumberyard/registration. You must obtain our 
  prior written consent if the initial public or commercial 
  release of your Lumberyard Project is based on a version of 
  the Lumberyard Materials more than 5 years old.

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#17
The wording is rather strange.

>free AAA game engine

Doesn't being called that require that there are AAA games developed with it? According to wikipedia,

"In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers."

So if it's an engine for games with highest development budgets, why would they care about the engine being free? Clearly choosing a free engine is a cost-saving measure, at which point you're no longer making an AAA game by definition.

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#18
post #17

The wording is rather strange. >free AAA game engine Doesn't being called that require that there are AAA games developed with it? According to wikipedia, "In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers." So if it's an engine for game…

Devils advocate: An argument could me made that this is a AAA grade engine, referring to it's capabilities not customers. Much like the US Army doesn't necessarily buy all clothing labeled 'Military Spec' or 'Tactical' etc

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#19
post #17

The wording is rather strange. >free AAA game engine Doesn't being called that require that there are AAA games developed with it? According to wikipedia, "In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers." So if it's an engine for game…

It's describing the engine and the games that have been produced with it, not necessarily the games that will be created with it in the future. Crysis 3 was definitely a AAA game.

Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration

#20
post #17

The wording is rather strange. >free AAA game engine Doesn't being called that require that there are AAA games developed with it? According to wikipedia, "In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers." So if it's an engine for game…

They mean the engine is capable of powering AAA titles (and it is, because it's CryEngine at heart). So users get that level of utility from something that doesn't cost anything.
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