Earlier quoted context omitted.
It's more interesting to see what could be done with a GPU. Also, I wonder if we could bypass the shared main memory, and to turn the pixels on and off directly (by hacking the display driver or whatever).
> Also, I wonder if we could bypass the shared main memory, and to turn the pixels on and off directly The pixels exist in a shared memory, do they not?
Re: How to accelerate a program using hardware
#11Pixels are mapped to memory locations, but they don't have to be, if you can access the map directly. I don't exactly know what I'm talking about here, just a thought.