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Dockercraft: Manage Docker containers from Minecraft

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Re: Dockercraft: Manage Docker containers from Minecraft

#12

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

I think we can forgive an off topic comment in a thread about administering infrastructure from within a video game. HN isn't that pedantic yet.

I'm hoping someone can chime in with more information. I don't think LexManos (Forge et al) reads HN.

Re: Dockercraft: Manage Docker containers from Minecraft

#15

If I was microsoft, I would overhaul minecraft mods and make it possible to write them in c# (maybe with a bridge or something). Get kids into your stack and fix an existing pain point.

I started writing a "bridge" inspired by a lost project that allowed writing mods in C#.

Pull requests welcome, but I'm unlikely to go back to it any time soon.

https://github.com/voltagex/minecraft-rebridge

Re: Dockercraft: Manage Docker containers from Minecraft

#16

If I was microsoft, I would overhaul minecraft mods and make it possible to write them in c# (maybe with a bridge or something). Get kids into your stack and fix an existing pain point.

https://github.com/Microsoft/vsminecraft/ / http://blogs.msdn.com/b/visualstudio/archive/2015/04/30/hell...

Re: Dockercraft: Manage Docker containers from Minecraft

#18

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

Couldn't agree more about how difficult it is to mod the game... but 1.9 definitely is not out yet.

Update changelog: http://mcupdate.tumblr.com/

Re: Dockercraft: Manage Docker containers from Minecraft

#19

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

Well Microsoft owns Minecraft. So I imagine modding will get more official support in a year. Probably a nicer API too.
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