Dockercraft: Manage Docker containers from Minecraft
11–20 of 115 posts
Re: Dockercraft: Manage Docker containers from Minecraft
#12This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…
I think we can forgive an off topic comment in a thread about administering infrastructure from within a video game. HN isn't that pedantic yet.
Re: Dockercraft: Manage Docker containers from Minecraft
#13Re: Dockercraft: Manage Docker containers from Minecraft
#1490s Hollywood thanks you.
Re: Dockercraft: Manage Docker containers from Minecraft
#15If I was microsoft, I would overhaul minecraft mods and make it possible to write them in c# (maybe with a bridge or something). Get kids into your stack and fix an existing pain point.
Pull requests welcome, but I'm unlikely to go back to it any time soon.
Re: Dockercraft: Manage Docker containers from Minecraft
#16If I was microsoft, I would overhaul minecraft mods and make it possible to write them in c# (maybe with a bridge or something). Get kids into your stack and fix an existing pain point.
Re: Dockercraft: Manage Docker containers from Minecraft
#17Do you realize what you've actually built? A way for people to "hack" by flying through 3d space into computer bricks representing server apps. 90s Hollywood thanks you.
Re: Dockercraft: Manage Docker containers from Minecraft
#18This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…
Update changelog: http://mcupdate.tumblr.com/
Re: Dockercraft: Manage Docker containers from Minecraft
#19This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…
Re: Dockercraft: Manage Docker containers from Minecraft
#20Mind = blown. Why not visualize code like this? Walking around in your API, watching the flow of data... :)