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London-based Improbable unveils SpatialOS for distributed simulation

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Re: London-based Improbable unveils SpatialOS for distributed simulation

#12
post #10

Sounds more like Virtual Software/Infrastructure as a Service than a conventional OS: Unsurprisingly, working in SpatialOS will require special skills. Games can still be built with the Unity engine, though they'll also need to be able to work with Scala, the native SpatialOS language. However, Narula said the World's Adrift team needed "very little" training. From there, it's simply "pushed" out onto Improbable's in…

> need to be able to work with Scala This kills the startup.

Are you suggesting not supporting a language thats not in top 25 languages today is their #1 problem?

Re: London-based Improbable unveils SpatialOS for distributed simulation

#13

I'm surprised that none of the companies in this space are applying this sort of technology to simulating financial markets.

> Simulated worlds provide unique insight to those asking questions of complex systems. As well as enabling completely new experiences in gaming, simulated worlds can solve significant problems in areas as diverse as defence, energy, city efficiency, health, and finance.

https://angel.co/improbable

They'll get to it trust me...

Re: London-based Improbable unveils SpatialOS for distributed simulation

#14
post #12
post #10

Earlier quoted context omitted.

> need to be able to work with Scala This kills the startup.

Are you suggesting not supporting a language thats not in top 25 languages today is their #1 problem?

I think he's suggesting that only supporting a language thats not in top 25 languages today is their #1 problem

Re: London-based Improbable unveils SpatialOS for distributed simulation

#17

I'm surprised that none of the companies in this space are applying this sort of technology to simulating financial markets.

The point of this project/company is that the agents are spatially embedded. Markets are almost abstracted from their physical layout (with the exception of high-frequency stuff where the speed of light breaks the abstraction).

Re: London-based Improbable unveils SpatialOS for distributed simulation

#19

I'm surprised that none of the companies in this space are applying this sort of technology to simulating financial markets.

I signed up for early access, and they asked what business I was in. Choices included games, academia, and finance.

Re: London-based Improbable unveils SpatialOS for distributed simulation

#20
The hype all sounds well and good, but it seems to be what they're really offering is an opportunity to do "large scale" monte-carlo simulations. Which is also a great thing, but the results of said simulations will only be as good as the detail to which they are modeled.

The example that they give about utilities modeling usage in a city is great, but someone is going to spend a whole lot of time modeling the details of the city, and constantly verifying that those results match up with the real world.

I spent a lot of time doing these kinds of simulations in school...

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