They discuss trying to mimic the focus of real human vision, making the foreground in sharper focus than background and peripheral objects. Why is this necessary? My human vision will do that itself. For example, if I look at the room I'm in, foreground objects are in sharper focus. If I look at the screen of the computer I'm typing on, if I stare at this letter X , maybe 1-4 letters to each side are in sharp enough…
How Eye Tracking Will Change Gaming
11–20 of 28 posts
Re: How Eye Tracking Will Change Gaming
#12I have worked and work for competitors of Tobii. The article is kind of biased. The cheapest eyetracker in the world is The Eye Tribe tracker ( I have worked there). They've not been able to solve the battery drain problem yet (running IR LEDs costs you) and therefore mobile gaming is out. I would assume Tobii has had similar issues. Tobii's EyeX is the only Tobii device cheap enough to go into the consumer market bu…
Is the precision in the current techno good enough to replace the mouse for non-gaming activities, like web browsing or using a classical GUI with buttons and text fields and stuff ? I'd love being able to never ever get my hands off my keyboard.
Having low latency from the device seems even more important to me.
Re: How Eye Tracking Will Change Gaming
#13I have worked and work for competitors of Tobii. The article is kind of biased. The cheapest eyetracker in the world is The Eye Tribe tracker ( I have worked there). They've not been able to solve the battery drain problem yet (running IR LEDs costs you) and therefore mobile gaming is out. I would assume Tobii has had similar issues. Tobii's EyeX is the only Tobii device cheap enough to go into the consumer market bu…
Is the precision in the current techno good enough to replace the mouse for non-gaming activities, like web browsing or using a classical GUI with buttons and text fields and stuff ? I'd love being able to never ever get my hands off my keyboard.
Re: How Eye Tracking Will Change Gaming
#14Re: How Eye Tracking Will Change Gaming
#15They discuss trying to mimic the focus of real human vision, making the foreground in sharper focus than background and peripheral objects. Why is this necessary? My human vision will do that itself. For example, if I look at the room I'm in, foreground objects are in sharper focus. If I look at the screen of the computer I'm typing on, if I stare at this letter X , maybe 1-4 letters to each side are in sharp enough…
Re: How Eye Tracking Will Change Gaming
#16I have worked and work for competitors of Tobii. The article is kind of biased. The cheapest eyetracker in the world is The Eye Tribe tracker ( I have worked there). They've not been able to solve the battery drain problem yet (running IR LEDs costs you) and therefore mobile gaming is out. I would assume Tobii has had similar issues. Tobii's EyeX is the only Tobii device cheap enough to go into the consumer market bu…
Is the precision in the current techno good enough to replace the mouse for non-gaming activities, like web browsing or using a classical GUI with buttons and text fields and stuff ? I'd love being able to never ever get my hands off my keyboard.
Re: How Eye Tracking Will Change Gaming
#17So they talk about 4 ways to use eye tracking, 1) Use gaze to control the camera pivot -- That sounds incredibly annoying. Like I wouldn't be able to just look around a screen without it constantly moving. Though if a system is built with this use case in mind it could be cool. Imagine having a whole 360* view on screen but with it kind of squished around the edges, when you look out to an area on the edge it could i…
This could be so cool, reminds me (probably you might have been inspired by it!) to this enemies from Dr. Who, the weeping angels. I'd recommend anyone curious to look at the episode "Blink" (it seems that it is on youtube: https://www.youtube.com/watch?v=7vahAzc2l9w)
Re: How Eye Tracking Will Change Gaming
#18I have worked and work for competitors of Tobii. The article is kind of biased. The cheapest eyetracker in the world is The Eye Tribe tracker ( I have worked there). They've not been able to solve the battery drain problem yet (running IR LEDs costs you) and therefore mobile gaming is out. I would assume Tobii has had similar issues. Tobii's EyeX is the only Tobii device cheap enough to go into the consumer market bu…
Is the precision in the current techno good enough to replace the mouse for non-gaming activities, like web browsing or using a classical GUI with buttons and text fields and stuff ? I'd love being able to never ever get my hands off my keyboard.
First you need to find a way to tap/click things, and not do so with anything accidentally. Not easy. Blink will have many false positives, as will time-based solutions. Having things pop up new buttons (my original approach) becomes distracting as you gaze over many items that you don't intend to click, only to have new things happening that move so you look at them, but shouldn't.
Also eye fatigue comes in pretty quickly. There's something physiologically interesting when things that normally are automatic becomes purposeful, stress is induced. For example, dictation with speech recognition will quickly strain your voice and you can actually get RSI in your vocal chords! Eyes are similar when you use them as a primary interaction driver versus a support.
Re: How Eye Tracking Will Change Gaming
#19I will be dead before I allow an always on camera to be watching me at my computer.
Re: How Eye Tracking Will Change Gaming
#20So they talk about 4 ways to use eye tracking, 1) Use gaze to control the camera pivot -- That sounds incredibly annoying. Like I wouldn't be able to just look around a screen without it constantly moving. Though if a system is built with this use case in mind it could be cool. Imagine having a whole 360* view on screen but with it kind of squished around the edges, when you look out to an area on the edge it could i…
> Monsters that can only move when you look away (or blink) This could be so cool, reminds me (probably you might have been inspired by it!) to this enemies from Dr. Who, the weeping angels. I'd recommend anyone curious to look at the episode "Blink" (it seems that it is on youtube: https://www.youtube.com/watch?v=7vahAzc2l9w )