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Mochi Media Acquired By Shanda Games For $80 Million

techcrunch.com

11–16 of 16 posts

Re: Mochi Media Acquired By Shanda Games For $80 Million

#12
post #11

Congratulations to Bob Ippolito, a true hacker and co-founder & CTO of Mochi Media and a guy behind many open-source projects such as MochiWeb, PyTyrant and MochiKit :-)

+1 on the congrats to Bob and the team at Mochi. His contributions to Python and Erlang development have always been interesting to check out.

Re: Mochi Media Acquired By Shanda Games For $80 Million

#13
post #7
post #4

The TechCrunch article doesn't mention it, but Mochi has made some major contributions to Python/Erlang open source and Erlang evangelism for quite a while, including the MochiWeb HTTP server: http://code.google.com/p/mochiweb/

Yep, agreed and I believe they created the MochiKit and SimpleJSON projects as well. FWIW, MochiWeb is also used by CouchDB and some other Erlang projects too.

as well as facebook chat

Re: Mochi Media Acquired By Shanda Games For $80 Million

#14
post #11

Congratulations to Bob Ippolito, a true hacker and co-founder & CTO of Mochi Media and a guy behind many open-source projects such as MochiWeb, PyTyrant and MochiKit :-)

I'll toss in my congratulations to Bob and to Jameson and Ryan as well. Ryan doesn't get a lot of credit, but he's one of the few people out there who can pull off a Web 2.0 design that's clearly identifiable as such but isn't derivative.

Re: Mochi Media Acquired By Shanda Games For $80 Million

#15
post #9

Earlier quoted context omitted.

How is it beneficial to Heyzap?

Acquisitions are a time when companies get distracted and in some cases change direction completely. For instance, Slicehost dropped the ball (just a little bit, not a lot) when they got acquired, and people have been moving over, or starting fresh with Linode.

Not to mention that the acquiring company's core business is making and running big multiplayer games, not maintaining a payment platform for game authors. It's possible they just wanted the technology for their own games, which opens the middleware space for competitors -- sort of like EA's acquisition of RenderWare.
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