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Chrome will begin pausing many Flash ads by default on September 1

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Re: Chrome will begin pausing many Flash ads by default on September 1

#11
post #5

> "essential" Flash content (such as embedded video players) are allowed to automatically run, while non-essential Flash content, much of that being advertisements, will be automatically paused. Can’t we just throw out all flash?

You're free to disable flash on your own system right now. Always have been.

Re: Chrome will begin pausing many Flash ads by default on September 1

#12
post #5

> "essential" Flash content (such as embedded video players) are allowed to automatically run, while non-essential Flash content, much of that being advertisements, will be automatically paused. Can’t we just throw out all flash?

> Can’t we just throw out all flash?

Way too much stuff needs it. For example fun little browser games. For example http://www.kongregate.com/ http://www.miniclip.com/ http://www.friv.com/

At least in my browser (Firefox on Linux) flash plays better than html5 for video.

Re: Chrome will begin pausing many Flash ads by default on September 1

#13

The irony is that while they recommend converting ads to html5 (or auto convert them with swiffy), the performance goes to shit as well, arguably even worse than flash would have been, at least on mobile. - http://venturebeat.com/2015/02/25/google-now-automatically-c... - https://code.google.com/p/chromium/issues/detail?id=467709 - https://plus.google.com/+ArtemRussakovskii/posts/MtcZGJprWje

Just out of curiosity - could there be issues other than just performance here? For ex., could it be that Flash based ads can identify user/device contributing to privacy issues?

Re: Chrome will begin pausing many Flash ads by default on September 1

#14
post #5

> "essential" Flash content (such as embedded video players) are allowed to automatically run, while non-essential Flash content, much of that being advertisements, will be automatically paused. Can’t we just throw out all flash?

You're free to disable flash on your own system right now. Always have been.

Sure. Now I'm enabling it again just to access a website that requires flash because we haven't thrown it out yet. /web standards

Re: Chrome will begin pausing many Flash ads by default on September 1

#15
For anyone interested in the definition of "essential", see the source code:

https://chromium.googlesource.com/chromium/src.git/+/master/... (See constants)

and

https://chromium.googlesource.com/chromium/src.git/+/master/... (See ShouldThrottleContent)

TLDR, essential content is either:

1) On the same domain as the page

2) Considered "Large" (at least 298 x 398, certain aspect ratio, minimum total area), with an exception for tiny content (likely transport plugins).

Re: Chrome will begin pausing many Flash ads by default on September 1

#16

"Google's reasoning for the move is largely performance-based, apparently" Now if only they can start optimizing Chrome urgently, that'd be just great!

Now 16gb isn't enough to run Chrome?

Why am I feeling that Crysis may be more reasonable than Chrome?

Re: Chrome will begin pausing many Flash ads by default on September 1

#17
post #13

The irony is that while they recommend converting ads to html5 (or auto convert them with swiffy), the performance goes to shit as well, arguably even worse than flash would have been, at least on mobile. - http://venturebeat.com/2015/02/25/google-now-automatically-c... - https://code.google.com/p/chromium/issues/detail?id=467709 - https://plus.google.com/+ArtemRussakovskii/posts/MtcZGJprWje

Just out of curiosity - could there be issues other than just performance here? For ex., could it be that Flash based ads can identify user/device contributing to privacy issues?

Flash provides much more identifiable fingerprinting information (e.g. detailed information about your system fonts) and looser "Flash cookie" (Local Shared Objects) restrictions than JavaScript.

https://panopticlick.eff.org/index.php?action=log&js=yes

Re: Chrome will begin pausing many Flash ads by default on September 1

#18

"Google's reasoning for the move is largely performance-based, apparently" Now if only they can start optimizing Chrome urgently, that'd be just great!

> "Google's reasoning for the move is largely performance-based, apparently"

Yeah, because WebGL never crashes the browser (not even the kind of small demos that seems to be all it's used for).

Re: Chrome will begin pausing many Flash ads by default on September 1

#19
post #13

The irony is that while they recommend converting ads to html5 (or auto convert them with swiffy), the performance goes to shit as well, arguably even worse than flash would have been, at least on mobile. - http://venturebeat.com/2015/02/25/google-now-automatically-c... - https://code.google.com/p/chromium/issues/detail?id=467709 - https://plus.google.com/+ArtemRussakovskii/posts/MtcZGJprWje

Just out of curiosity - could there be issues other than just performance here? For ex., could it be that Flash based ads can identify user/device contributing to privacy issues?

Or possibly the constant stream of Flash security vulnerabilities that Adobe can't seem to patch out.
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