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Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

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Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#1
Myself and a couple of 'co-founders' are trying to create a service where you can order drinks/food from the bar/restaurant via your phone/device. There are a number of companies already tentatively in this space so in theory there is a demand (or we're all barking up the wrong tree).

Having knocked up a basic iOS prototype we're wondering how to proceed with our next 'sprint'. What should be our goal be we thought?

1. Engage 1 bar and work with them?

2. Engage multiple/many bars? maybe a clearer picture of the problems will emerge?

3. Beef up the prototype? 4. Pay designers to make the app so beautiful people just want to hand over their cash immediately ;-)

5. Business plan?

6. Something else we haven't thought of ?

How would you proceed?

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#4

You missed 7 which is try something else. If you are set on this idea then start with 1. Work out what all the issues are first with one site and then think about scaling.

It was actually option 6 ;-) thanks for the input. That is our hunch too however I suppose the difficulty has been knowing when to engage: too early and you're just some guys with promises and vapourware, too late and you've got a feature rich app that has missed the boat.

It is for this reason we set ourselves a mini goal of a prototype with cut down features.

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#5
post #4

You missed 7 which is try something else. If you are set on this idea then start with 1. Work out what all the issues are first with one site and then think about scaling.

It was actually option 6 ;-) thanks for the input. That is our hunch too however I suppose the difficulty has been knowing when to engage: too early and you're just some guys with promises and vapourware, too late and you've got a feature rich app that has missed the boat. It is for this reason we set ourselves a mini goal of a prototype with cut down features.

My experience is try to couple the development of your app as close as possible to solving the problems of your users. You really need to find someone who can help you find out if the concept is viable or not. The major thing to look for is does your app solve some problem that your paying (future) customers need solved. The only way you are really going to find this out is get at least one involved.

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#6
post #3

Sounds like you're a solution in search of a problem. Go directly to multiple business owners and ask them if this solves any problems for them, or ask them how this might possibly make money for them. Listen, pivot or abandon.

I don't disagree that this looks like a solution looking for a problem, but you need to always be aware that the customer does not always know what they need until they presented with a final product. You need to know when you are just ahead of the curve and when you are barking mad.

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#7
Find a very understanding bar(and understanding bartenders) to rent out for an evening for a private event. Make sure everyone who shows up for your event is using your app -- Invite friends, your friends friends, the bartender's friends, etc.

Get feedback from these users, the bartenders and the bar management.

Do this a few times. This will cost you a lot of money (you most likely will need to offer heavily discounted drinks where you subsidize the cost for the bar but _not free_), but that's your market research.

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#8
There's a company in Toronto called Ritual doing that (although I think they specialize in coffee and lunch). They've made deals with various venues and have a decent selection. You probably can't match this deal without VC, but to up adoption they give you $10 when you sign up. Making the app prettier won't help you nearly as much as making it work well and having a decent selection.

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#9
At this point, do something that does not scale. That means "Engage 1 bar and work with them". Sure you could say why not multiple bars at the same time. But that will be over optimizing which you don't want in the beginning.

Get your very first client by talking to them manually, showing them everything manually and get them to believe that your service will provide value to their business and help them make/save money either quickly or in long run.

Once you have done this successfully (which majority fail at), then you can go to Step 2.

Steps 3-infinity are all good only when Steps 1 and 2 have been done, rinsed, repeated with at least 30-40 ? clients ? May be more ? Depends on your industry. But before you get these many clients, don't bother with anything else.

I am doing this right now. Telling you from experience. Remember, a successful business is not about awesome software, automated stuff or any other fancy stuff. A successful business is about :

1. Aquiring customers

2. Retaining those customers for as long as possible which means keeping them happy.

Of course, doing the fancy things like a great design, automation are important but not at the stage you are at. Hope this helps.

Re: Ask HN: Ok you've built a rudimentary prototype – how would you proceed next?

#10
If you've got a basic prototype and something you can show people you should be out talking to potential customers seeing if they'll buy it. In talking to a bunch of potential customers you'll find out a ton of actionable info. What your competition doesn't do, why they're not interested in your competition, other closely related services they would pay for.
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