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Realm (YC S11) Announces $20M Series B, 100M Devices After 9 Months

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Re: Realm (YC S11) Announces $20M Series B, 100M Devices After 9 Months

#2
Congratulations on the funding. But the "the 2nd-most deployed database in the world in less than a year" is a little... I don't know. If a popular app decides to use your database, shouldn't you count that as 1 installation instead of taking the number of people that will download the popular app? The comparison doesn't seem fair for non-mobile databases. I would rewrite it as "the 2nd-most deployed mobile database in the world in less than a year".

Re: Realm (YC S11) Announces $20M Series B, 100M Devices After 9 Months

#5
post #4

Love their «pricing» page! http://realm.io/pricing/

How do they make money, or plan to make money? Enterprise contracts? Hope to get bought out?

Says right there:

Realm Inc. already generates revenue by selling additional enterprise products & services around the technology.

Re: Realm (YC S11) Announces $20M Series B, 100M Devices After 9 Months

#9
post #6

Congratulations. Anyone in the HN community have experience using Realm that they can share? Would love to hear actual experiences from folks here.

I've used it in a couple of small Android apps. Overall, I wouldn't recommend it (yet) for anything more than toy projects. The sibling post mentioned a few reasons why, but here's are another few:

No inheritance. No nested transactions. No RxJava support (due to threading issues with Realm). Many annoying random errors (for example, get a row then close the DB connection -> You can't use those results after. Although I believe that this is by design because Realm doesn't cache any data - it queries every time it's requested AFAIK).

It's definitely on the way to being an awesome asset, but it's not there yet!

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