By Making a Game Out of Rejection, a Man Conquers Fear
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Re: By Making a Game Out of Rejection, a Man Conquers Fear
#2I wonder how often it is successful.
Re: By Making a Game Out of Rejection, a Man Conquers Fear
#3Re: By Making a Game Out of Rejection, a Man Conquers Fear
#4Re: By Making a Game Out of Rejection, a Man Conquers Fear
#5"Mark Moschel - 30 Days of Rejection Therapy"
Presented at the 2013 Quantified Self Conference
Re: By Making a Game Out of Rejection, a Man Conquers Fear
#6what is it with gamifaction? I don't get it - it doesn't motivate me at all, infact it probably has the opposite effect.
The key to motivation is to make a psychological bridge between things that you don't want to do and the emotional state that releases neurological chemicals that in turn make you feel happy.
Re: By Making a Game Out of Rejection, a Man Conquers Fear
#7Fair play to him though.
Re: By Making a Game Out of Rejection, a Man Conquers Fear
#8It worked surprisngly well. I got over my fear and was quite amazed at my success rate. IIRC it was around 25%, maybe even higher.
It was important to not be creepy, just friendly and withdraw if the situation became at all uncomfortable.
Re: By Making a Game Out of Rejection, a Man Conquers Fear
#9what is it with gamifaction? I don't get it - it doesn't motivate me at all, infact it probably has the opposite effect.
Your comment reminds me of myself when I used to claim marketing doesn't work on me, and that it even made me less likely to buy things. And then found out about the brown bag effect (a marketing technique which uses drab colors and minimal text to look non-flashy). Gamification isn't as developed a science as marketing, but it still works pretty well, and it's very unlikely that it doesn't work on you.
Re: By Making a Game Out of Rejection, a Man Conquers Fear
#10Or, to paraphrase many an artist and CEO: if I have not failed today, it means I have not been ambitious enough.