Things You Can Do with Python and POV-Ray
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Things You Can Do with Python and POV-Ray
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Re: Things You Can Do with Python and POV-Ray
#2http://wiki.povray.org/content/HowTo:Create_animations http://wiki.povray.org/content/HowTo:Encode_animations_as_Og...
Re: Things You Can Do with Python and POV-Ray
#3Re: Things You Can Do with Python and POV-Ray
#4Re: Things You Can Do with Python and POV-Ray
#5OT: Having a python interface to Blender would be amazing.
I think that's kind of silly. What if I am a Blender user and want to do some batch-manipulations using an external script?
Re: Things You Can Do with Python and POV-Ray
#6I wonder if there are good resources to create Blender scenes in Python with the full rendering step.
Re: Things You Can Do with Python and POV-Ray
#7OT: Having a python interface to Blender would be amazing.
As linked by the OP: https://developer.blender.org/T22328 I think that's kind of silly. What if I am a Blender user and want to do some batch-manipulations using an external script?
Re: Things You Can Do with Python and POV-Ray
#8OT: Having a python interface to Blender would be amazing.
As linked by the OP: https://developer.blender.org/T22328 I think that's kind of silly. What if I am a Blender user and want to do some batch-manipulations using an external script?
Re: Things You Can Do with Python and POV-Ray
#9Now, this tutorial gives me a good excuse to try out POV-ray once again...
Re: Things You Can Do with Python and POV-Ray
#10OT: Having a python interface to Blender would be amazing.
As linked by the OP: https://developer.blender.org/T22328 I think that's kind of silly. What if I am a Blender user and want to do some batch-manipulations using an external script?
But the OP's complaint is also a little silly, given that his Vapory library works by writing a temporary scene file, then running the POVRay renderer executable to generate an image file. The same technique can be done with any renderer with a standalone executable, which includes Blender -- you don't need direct access to Blender's internal Python API.
In Blender's case, you might need to write a library to author .blend files, which is non-trivial. But it might also be possible to use Blender's .py script files as an ad-hoc scene description format.