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Behind League of Legends, E-Sports’s Main Attraction

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Re: Behind League of Legends, E-Sports’s Main Attraction

#5
post #2

Funny how LoL is what got me into programming (Lua).

SC:BW got me into programming. Rigging UMS maps with triggers that only I knew of...ahh good times.

Oddly enough, battle.net itself is what got me into computers. There was a vibrant hacking community that existed back in the day, and watching all those older kids do cool stuff got me interested in software.

Re: Behind League of Legends, E-Sports’s Main Attraction

#6
post #2

Funny how LoL is what got me into programming (Lua).

How is that? Is LoL moddable via Lua? Very curious what you did exactly!

Not sure if that was sarcasm. In case you're genuinely interested; scripting/hacking/cheating. Instant Kass pentakill...

Re: Behind League of Legends, E-Sports’s Main Attraction

#7
Their commitment to community is what really kept me hooked in the early years. Nikita (Nikasaur) interacting with the fan-made material was really cool. Having staff interact with players (ex Shurelia) in a way that isn't constrained (like CCP Games and EVE) also kept me playing unlike any other sort of marketing technique.

It all ultimately inspired me to enter into their first community contest (LoL Logo Lookout photo), and it is the only public contest I've ever entered online. Last I heard those entries are still hanging in the office somewhere.

I no longer play, as I got sensible about my time. But really, their commitment to their community is something I still respect from the opposite coast.

Re: Behind League of Legends, E-Sports’s Main Attraction

#8
I played long hours of counter strike, warcraft 3, wow, quake, starcraft 2, and I never liked the original dota map nor LoL.

I just think it's a bad mix of several games. The level format doesn't make a lot of sense. It has the disadvantages of a RTS while being some sort of a RPG (little or no persistence), doesn't have a solo mode, and doesn't even allow to control more than 1 unit. It's slow and boring. The content is quite ugly and the gameplay comes straight out of wc3.

The creep system is weird, unusual and just irrational.

LoL is a frank success because other games failed to capitalize on esport. But LoL is not a game I like to play at all.

I wish that in the future companies like id, valve and blizzard will be able to better orient their quality game towards more esport while satisfying gamers from all spectrums: the casual gamers like the one who like to spend time doing matches. Blizzard found a great balance between the two, but to me there's so much more to be done.

Re: Behind League of Legends, E-Sports’s Main Attraction

#9
post #8

I played long hours of counter strike, warcraft 3, wow, quake, starcraft 2, and I never liked the original dota map nor LoL. I just think it's a bad mix of several games. The level format doesn't make a lot of sense. It has the disadvantages of a RTS while being some sort of a RPG (little or no persistence), doesn't have a solo mode, and doesn't even allow to control more than 1 unit. It's slow and boring. The conten…

An important attribute of an e-sport is that it should be entertaining to watch. Since LoL is a game where a player controls a single unit, it's easy to follow along for the spectator.

Re: Behind League of Legends, E-Sports’s Main Attraction

#10
post #8

I played long hours of counter strike, warcraft 3, wow, quake, starcraft 2, and I never liked the original dota map nor LoL. I just think it's a bad mix of several games. The level format doesn't make a lot of sense. It has the disadvantages of a RTS while being some sort of a RPG (little or no persistence), doesn't have a solo mode, and doesn't even allow to control more than 1 unit. It's slow and boring. The conten…

An important attribute of an e-sport is that it should be entertaining to watch. Since LoL is a game where a player controls a single unit, it's easy to follow along for the spectator.

I certainly want to also enjoy playing it, just watching it is not going to be very entertaining to me.
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