Debugging Asynchronous JavaScript with Chrome DevTools
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Debugging Asynchronous JavaScript with Chrome DevTools
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Re: Debugging Asynchronous JavaScript with Chrome DevTools
#2Re: Debugging Asynchronous JavaScript with Chrome DevTools
#3Re: Debugging Asynchronous JavaScript with Chrome DevTools
#4This looks great. Debugging simple 'click' events has always been a non-trivial task for me -- doubly so on touch devices where an a 'click' event can have a range of unpredictable side effects.
Re: Debugging Asynchronous JavaScript with Chrome DevTools
#5Re: Debugging Asynchronous JavaScript with Chrome DevTools
#6Re: Debugging Asynchronous JavaScript with Chrome DevTools
#7(Yeah, no idea why an editor killed this comment. :/ Thanks folz!)
Re: Debugging Asynchronous JavaScript with Chrome DevTools
#8This looks great. Debugging simple 'click' events has always been a non-trivial task for me -- doubly so on touch devices where an a 'click' event can have a range of unpredictable side effects.
Are there any beginner tutorials for debugging events? Even simple ones?
Re: Debugging Asynchronous JavaScript with Chrome DevTools
#9I'd like a real console object in worker (at least a variadic pretty-printing log() function and time()/timeEnd()) and a "break all threads" button too, please. Worker debugging is a pain.
Right now, we're doing a bunch of work (hah) on our worker support. We'll address pausing execution in workers as well. Expect good improvements and file a ticket at crbug.com for any other ideas, please!
Re: Debugging Asynchronous JavaScript with Chrome DevTools
#10This looks great. Debugging simple 'click' events has always been a non-trivial task for me -- doubly so on touch devices where an a 'click' event can have a range of unpredictable side effects.
Are there any beginner tutorials for debugging events? Even simple ones?