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Marketing beats quality

blog.marksteve.com

1–10 of 15 posts

Re: Marketing beats quality

#2
Sorry to hear about this, but don't let it dishearten you from making games and open sourcing them.

Someone stealing your code doesn't take away from the fact that you accomplished your goal of making a complete game. And from what you just wrote - that was your intention.

Regarding your blog title, I'd add 'timing' as well as 'marketing'. Titles of both submissions were remarkably similar ("Flappy Bird in HTML5" vs "Flappy Birdy html5 clone created using the Phaser framework"). Maybe the timing of your submission was off.

Also you can now state that you're the original creator of all the HTML5 Flappy Bird clones that have been popping up recently.

Re: Marketing beats quality

#3
post #2

Sorry to hear about this, but don't let it dishearten you from making games and open sourcing them. Someone stealing your code doesn't take away from the fact that you accomplished your goal of making a complete game. And from what you just wrote - that was your intention. Regarding your blog title, I'd add 'timing' as well as 'marketing'. Titles of both submissions were remarkably similar ("Flappy Bird in HTML5" vs…

I would also add "luck". Submitting to HN is really a hit and miss thing, and it shouldn't be the only way you promote your things.

Re: Marketing beats quality

#4
post #2

Sorry to hear about this, but don't let it dishearten you from making games and open sourcing them. Someone stealing your code doesn't take away from the fact that you accomplished your goal of making a complete game. And from what you just wrote - that was your intention. Regarding your blog title, I'd add 'timing' as well as 'marketing'. Titles of both submissions were remarkably similar ("Flappy Bird in HTML5" vs…

I was ecstatic to see the other forks but my smile does a 360 everytime I see him getting the credit for it. But I'm happy to report that it didn't discourage me to open source the things I create: https://github.com/marksteve/val :)

Yeah. My timing was off. But I think I now have a better idea on when and how to post things here :P

I can't claim that :P There are some good clones that were genuinely created from scratch like mine.

Re: Marketing beats quality

#5
post #3
post #2

Sorry to hear about this, but don't let it dishearten you from making games and open sourcing them. Someone stealing your code doesn't take away from the fact that you accomplished your goal of making a complete game. And from what you just wrote - that was your intention. Regarding your blog title, I'd add 'timing' as well as 'marketing'. Titles of both submissions were remarkably similar ("Flappy Bird in HTML5" vs…

I would also add "luck". Submitting to HN is really a hit and miss thing, and it shouldn't be the only way you promote your things.

Yeah. Luck is a factor as well. Unfortunately, I don't have a good following so it's my best way to get attention :))

Re: Marketing beats quality

#9
post #2

Sorry to hear about this, but don't let it dishearten you from making games and open sourcing them. Someone stealing your code doesn't take away from the fact that you accomplished your goal of making a complete game. And from what you just wrote - that was your intention. Regarding your blog title, I'd add 'timing' as well as 'marketing'. Titles of both submissions were remarkably similar ("Flappy Bird in HTML5" vs…

I was ecstatic to see the other forks but my smile does a 360 everytime I see him getting the credit for it. But I'm happy to report that it didn't discourage me to open source the things I create: https://github.com/marksteve/val :) Yeah. My timing was off. But I think I now have a better idea on when and how to post things here :P I can't claim that :P There are some good clones that were genuinely created from scr…

I wondered about that as well - I guess US evening time is a sweet spot? I'm european, so I have no clue really.

Re: Marketing beats quality

#10
post #2

Sorry to hear about this, but don't let it dishearten you from making games and open sourcing them. Someone stealing your code doesn't take away from the fact that you accomplished your goal of making a complete game. And from what you just wrote - that was your intention. Regarding your blog title, I'd add 'timing' as well as 'marketing'. Titles of both submissions were remarkably similar ("Flappy Bird in HTML5" vs…

I was ecstatic to see the other forks but my smile does a 360 everytime I see him getting the credit for it. But I'm happy to report that it didn't discourage me to open source the things I create: https://github.com/marksteve/val :) Yeah. My timing was off. But I think I now have a better idea on when and how to post things here :P I can't claim that :P There are some good clones that were genuinely created from scr…

Title was too long. Try to keep it short and sweet.
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