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If I Made Another Monkey Island...

grumpygamer.com

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Re: If I Made Another Monkey Island...

#3

What business model is this? Give gamers blue balls and then wait until they inevitably ram down your door with money trucks?

Sounds like a good plan to me! I'd just like to add that the first rule of Monkey Island 3a is that you don't talk about Monkey Island 3a. Shhhhhhhhh!

Re: If I Made Another Monkey Island...

#5

What business model is this? Give gamers blue balls and then wait until they inevitably ram down your door with money trucks?

You plant the seed for the violent revolt of rampaging gamers that will ultimately see Disney surrender the Monkey Island IP to restore global peace.

Then you make a game.

Re: If I Made Another Monkey Island...

#9

FFS, I was secretly hoping for a tiny kickstarter link at the bottom.

Myself as well. On the other hand, I'd wait to see how the Two Guys from Andromeda [1] fare before having hopes of something like this. They appear to have missed their February delivery.

[1] http://www.kickstarter.com/projects/spaceventure/two-guys-sp...

Re: If I Made Another Monkey Island...

#10
I supported Double Fine Adventure on Kickstarter and lot of the last points of the OP refer to how Tim Schafer is managing it.

But, in this case, if Ron Gilbert is making a proof of concept with this post, a MVP to check if Monkey Island 3a can be crowdfunded - or even if it is just a critique of Double Fine Adventure campaign, I am on Tim Schafer's side here.

Crowdfunding is not about "give me the money and trust me". The crowd is not a substitute for publisher's money or even a maecenas. He wants to win the lotto and create a game, not receive the support of the crowd (and all that come from it).

I love the documentary updates, the forums, to understand what happens behind the scenes. This is not about keeping the hype up, this is about sharing the world of creating games with the people that supported it.

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