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How to Prototype an App in 1 hour: meet POP

boardofinnovation.com

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Re: How to Prototype an App in 1 hour: meet POP

#3
POP is great and I use it not only for hand-drawn sketches but also for wireframes and comps too. Especially for an iPhone app with clever uses of comps and transitions you can pretty much demo what the final app is going to look like before writing any code.

Re: How to Prototype an App in 1 hour: meet POP

#5
post #3

POP is great and I use it not only for hand-drawn sketches but also for wireframes and comps too. Especially for an iPhone app with clever uses of comps and transitions you can pretty much demo what the final app is going to look like before writing any code.

What such options are the for an Android? Do they generate skeleton code?

Re: How to Prototype an App in 1 hour: meet POP

#8
post #5
post #3

POP is great and I use it not only for hand-drawn sketches but also for wireframes and comps too. Especially for an iPhone app with clever uses of comps and transitions you can pretty much demo what the final app is going to look like before writing any code.

What such options are the for an Android? Do they generate skeleton code?

You may want to check out this: http://jimulabs.com/

Re: How to Prototype an App in 1 hour: meet POP

#10
1. > During workshops we don’t have time to learn people how to use software

"teach"

2. The inventor of the PalmPilot used a prototype made of cardboard for months, to see if it was usable. He would bring it to meetings and "use" it to take notes like it was the real thing! Here's a pic of one of those prototypes in the Computer Museum in Palo Alto

http://bambax.smugmug.com/Other/2012-10Californie/27080082_g...

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