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Modder Runs GTA III Inside GTA: San Andreas on an In-Game TV

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Re: Modder Runs GTA III Inside GTA: San Andreas on an In-Game TV

#6
Up there with Morrowind: Pipboy Edition[1], which as a tangentially hope will support running Morrowind in the Elden Ring engine[2] when that mod is more mature.

[1] https://www.nexusmods.com/fallout4/mods/104456

[2] https://www.youtube.com/watch?v=ed6kKLd3Fso

Re: Modder Runs GTA III Inside GTA: San Andreas on an In-Game TV

#9
post #2

That is wild lol. I used to play GTA:SA a lot, especially online, through GTA:SA-MP and was always amazed at what modders managed to get out of this game.

Writing custom scripts in PAWN and then later mods, hacks and cheats for CLEO was my personal gateway into coding. Most RP servers were so nepotistic, so that was my way of getting back and fighting the "system". Fun times, do not miss it tho.

Re: Modder Runs GTA III Inside GTA: San Andreas on an In-Game TV

#10
> The demonstration builds on Dryxio’s earlier mod that ports GTA III and GTA: Vice City into GTA: San Andreas. That version was released in February 2026 and runs each game as an independent engine inside the San Andreas process

> with both games sharing the same Direct3D device. GTA III renders directly into the television’s live GPU texture.

That's the basic plumbing, for anyone curious. Cool project, game modders are awesome.

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