60% Fable cost cut by converting code to images and having the model OCR it
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Re: 60% Fable cost cut by converting code to images and having the model OCR it
#2Re: 60% Fable cost cut by converting code to images and having the model OCR it
#3Re: 60% Fable cost cut by converting code to images and having the model OCR it
#4This seems like a pricing hack that burns resources, that when the loophole gets closed the price of OCR will have to rise?
Re: 60% Fable cost cut by converting code to images and having the model OCR it
#5Re: 60% Fable cost cut by converting code to images and having the model OCR it
#6This seems like a pricing hack that burns resources, that when the loophole gets closed the price of OCR will have to rise?
It kinda makes sense too. Because while people do read code word by word, we often "glance over" it and do roughly pattern recognition on it to know what it does. Only homing in on something when we need to answer a specific question. I think humans kinda naturally do this exploit anyway
Re: 60% Fable cost cut by converting code to images and having the model OCR it
#7Re: 60% Fable cost cut by converting code to images and having the model OCR it
#8Re: 60% Fable cost cut by converting code to images and having the model OCR it
#9Ahhh my eyes the vibe coded readme
Re: 60% Fable cost cut by converting code to images and having the model OCR it
#10So my guess is that Claude’s backend is doing the same — so this hack is probably more of a loophole in token accounting that might get closed if Claude is doing what Gemini does