The Struggle Is Gone
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The Struggle Is Gone
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Re: The Struggle Is Gone
#2Re: The Struggle Is Gone
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#4Yeah this has been my experience too.
Re: The Struggle Is Gone
#5Re: The Struggle Is Gone
#6Yea, struggling, is one way, but there are others like optimizing for spaced reptition, visualization, etc.
The shift should be from "grind these problems so the pain sticks with you", to "create a mini logic board in minecraft to blow up that mountain". Or, "build mini simulations to show how forces work, and tie them to an interactive applet".
Re: The Struggle Is Gone
#7We need to seriously (or at least try to) make changes to our pedagogical processes. Yea, struggling, is one way, but there are others like optimizing for spaced reptition, visualization, etc. The shift should be from "grind these problems so the pain sticks with you", to "create a mini logic board in minecraft to blow up that mountain". Or, "build mini simulations to show how forces work, and tie them to an interact…
Re: The Struggle Is Gone
#8Re: The Struggle Is Gone
#9Re: The Struggle Is Gone
#10We need to seriously (or at least try to) make changes to our pedagogical processes. Yea, struggling, is one way, but there are others like optimizing for spaced reptition, visualization, etc. The shift should be from "grind these problems so the pain sticks with you", to "create a mini logic board in minecraft to blow up that mountain". Or, "build mini simulations to show how forces work, and tie them to an interact…
Doing only interesting things tends to leave students with serious knowledge gaps. Anyone that's an autodidact or has interviewed/trained one will be familiar with this.