The Age of Snarky UI
thoughtbot.com
The Age of Snarky UI
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Re: The Age of Snarky UI
#2But i think the car thing is valid. People driving tired is way more common. iirc, around 20% of car accident happen due to drowsy driving.
So actively suggesting to stop driving is imo the correct thing to do.
Re: The Age of Snarky UI
#3Later, the computer jumps from 30% to nothing. "You might want to plug in your PC."
Then the next morning Copilot appears.
Too many cooks in the kitchen it seems.
Re: The Age of Snarky UI
#4I understand the smart watch complained, and the "guess your not using notifications" But i think the car thing is valid. People driving tired is way more common. iirc, around 20% of car accident happen due to drowsy driving. So actively suggesting to stop driving is imo the correct thing to do.
Re: The Age of Snarky UI
#5Re: The Age of Snarky UI
#6Instead of giving terse, succinct messages it was assumed the user was lazy with an iq below 80 and and needed to have friendly, patronizing responses
Re: The Age of Snarky UI
#7I understand the smart watch complained, and the "guess your not using notifications" But i think the car thing is valid. People driving tired is way more common. iirc, around 20% of car accident happen due to drowsy driving. So actively suggesting to stop driving is imo the correct thing to do.
I think the author agrees, just that it's a phrasing problem
driver attention system: irregular behavior - unexpected lane drift (possible driver fatigue or distraction)`
Rather than Consider taking a break
was the normRe: The Age of Snarky UI
#8I understand the smart watch complained, and the "guess your not using notifications" But i think the car thing is valid. People driving tired is way more common. iirc, around 20% of car accident happen due to drowsy driving. So actively suggesting to stop driving is imo the correct thing to do.
I think the author agrees, just that it's a phrasing problem
Re: The Age of Snarky UI
#9Somewhere in the mid 2010s software developers stopped respecting its users. Instead of giving terse, succinct messages it was assumed the user was lazy with an iq below 80 and and needed to have friendly, patronizing responses
On the attitude side, software development, developers and management shifted heavily from stodgy “IBM suits” to “renegade / hacker” teams. That shift showed in more than just dress codes, it showed in how software talked in general and in how companies talked to their customers. And more screen real estate, more dynamic software and more dynamic interfaces meant communication could be more verbose. “PC LOAD LETTER” is plenty succinct, and most people hated it.
Re: The Age of Snarky UI
#10Earlier quoted context omitted.
I think the author agrees, just that it's a phrasing problem
I wish we lived in a world where driver attention system: irregular behavior - unexpected lane drift (possible driver fatigue or distraction)` Rather than Consider taking a break was the norm