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I ported Mac OS X to the Nintendo Wii

bryankeller.github.io

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Re: I ported Mac OS X to the Nintendo Wii

#5
Exceptional work. While it may not mean much, I am truly impressed. I like to toy with reverse engineering here and there, but such a port like this would take me multiple lifetimes.

Not to distract too much from the main topic, but what do you think about the Hopper disassembler? I have only used Radare2, IDA Pro, and Ghidra. Though, I haven't used the latter two on MacOS. What do you prefer about Hopper? I have been hesitant to purchase a license because I was never sure if it was worth the money compared to the alternatives.

Re: I ported Mac OS X to the Nintendo Wii

#7

I'm pretty sure someones done this for the 360. Also, doesn't NT have a wii port?

There was a PPC version of Windows NT, and yes someone put it on the Wii!

https://github.com/Wack0/entii-for-workcubes

See also: https://gbatemp.net/threads/windows-nt-ported-to-wii.667959/

Re: I ported Mac OS X to the Nintendo Wii

#10
Back in the day I was a hardcore Mac nerd and became a professional at it too. My best reverse-engineering trophy was building one of the first "iOS" apps when there was not an official appstore for the iPhone.

But man, this is way ahead of what I could do. What this dude accomplished blew my mind. Not only the output (running MacOS on a Wii), but the detailed post itself. A-MA-ZING.

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