OpenCiv3: Open-source, cross-platform reimagining of Civilization III
1–10 of 318 posts
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#2Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#3I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
Personally, I didn't play much of 2 or 3, so I don't have strong feelings either way.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#4I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#5I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
Looks to not be a straight remake. I wonder whether 3 is a preferable target because things like graphical complexity in >= 4 is too much.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#6Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#7I haven't tried OpenCiv3, but I'm glad it exists - getting vanilla Civ III running on MacOS is a hassle and still has issues with e.g. audio and cutscenes. I also hope it leads to a way to improve worker automation. Managing your workers well is important, doing it manually is tedious, and the built-in Automate feature is really bad.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#8I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
I actually preferred Civ 3 to 2 and 4. It scratched a certain itch.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#9I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.