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Conway's Game of Life, using floating point values instead of integers

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Re: Conway's Game of Life, using floating point values instead of integers

#5
post #3

Awesome, but the results/behaviour (in the video) don't seem very complex like the original Conway's game of life.

It does seem more "organic", if you will.

Lifelike might be the term you're looking for... :)

Re: Conway's Game of Life, using floating point values instead of integers

#6
post #3

Awesome, but the results/behaviour (in the video) don't seem very complex like the original Conway's game of life.

It does seem more "organic", if you will.

It does. Still I think the point of game of life is not to look organic but to make complex thing from very simple rules. Like supposedly the universe we live in. Conway's game of life would look organic if you zoomed out enough, no computer can do that of course.

Re: Conway's Game of Life, using floating point values instead of integers

#8
post #3

Earlier quoted context omitted.

It does seem more "organic", if you will.

It does. Still I think the point of game of life is not to look organic but to make complex thing from very simple rules. Like supposedly the universe we live in. Conway's game of life would look organic if you zoomed out enough, no computer can do that of course.

> no computer can do that of course

Just check the frontpage again in a few years.

Re: Conway's Game of Life, using floating point values instead of integers

#10
post #3

Earlier quoted context omitted.

It does seem more "organic", if you will.

It does. Still I think the point of game of life is not to look organic but to make complex thing from very simple rules. Like supposedly the universe we live in. Conway's game of life would look organic if you zoomed out enough, no computer can do that of course.

check out hashlife and some of the larger landscapes.
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