The Joy of Playing Grandia, on Sega Saturn
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The Joy of Playing Grandia, on Sega Saturn
1–10 of 127 posts
Re: The Joy of Playing Grandia, on Sega Saturn
#2Great to see that there's an English patch. Christmas is coming up..
Re: The Joy of Playing Grandia, on Sega Saturn
#3I am determined to play this on Saturn at some point. I had the Playstation version as a kid and I didn't notice any of the flaws, it was just a brilliant game with a much more interesting and fun battle system than Final Fantasy. But now I see all the mismatched textures which have been ported right up to the modern HD "remasters". Great to see that there's an English patch. Christmas is coming up..
maybe there is a way to port them using the saturns mpeg add-on (?)
otoh probably fine to watch them on youtube in parallel
Re: The Joy of Playing Grandia, on Sega Saturn
#4Re: The Joy of Playing Grandia, on Sega Saturn
#5I've tried so many times to play the classic JRPGs only to be met by loooooooong cutscenes before even allowing me to control the characters. Grandia is unfortunately no exception: 10-13 minutes if I remember correctly from booting the game to actually being able to do anything besides mash buttons to try and skip the cutscenes.
FF7 really had this nailed - flashy, mysterious cut-scene to first battle in, what, 3 minutes?
Re: The Joy of Playing Grandia, on Sega Saturn
#6I've tried so many times to play the classic JRPGs only to be met by loooooooong cutscenes before even allowing me to control the characters. Grandia is unfortunately no exception: 10-13 minutes if I remember correctly from booting the game to actually being able to do anything besides mash buttons to try and skip the cutscenes.
I wish modern games would have the same feature!
Re: The Joy of Playing Grandia, on Sega Saturn
#7For myself, Grandia is one of those games that was part of my childhood so despite having flaws, it transcends ratings in a sense.
It was the first game I ever got on the first home console I ever had, the PlayStation 1. I would only have been about 9 or 10(?) (31 now) and the intro to the game is burned into my mind because I never had a memory card for quite some time so I'd replay the opening hour or two over and over until it was time for dinner or bed.
Eventually I got a memory card and my next entry was Digimon World 2003 and I wonder to what extent that lead to me being interested in computers generally and ultimately becoming a developer as a day job.
To this day, I've still yet to finish Grandia. I picked up the HD Collection on Switch and I'm about halfway. Every time I go on vacation (or particularly during the Christmas holidays), I'll progress a bit. There's no real rush though in that once it's over, it's over. I don't really tend to replay titles, particularly long RPGs.
It's also kind of weird actually seeing the rest of the game too. For the longest time, I had no idea where the story was going. I've still mostly managed to avoid spoilers as well so I conceptually don't know where the story ends up which is nice, given years of reading Wikipedia synopsis only to regret it later.
> A total joy… but one that demands an intense time commitment. A player Justin’s age surely has the time
I found this part funny because I was Justin's age when I first played Grandia and never found the time then let alone now
Re: The Joy of Playing Grandia, on Sega Saturn
#8I've tried so many times to play the classic JRPGs only to be met by loooooooong cutscenes before even allowing me to control the characters. Grandia is unfortunately no exception: 10-13 minutes if I remember correctly from booting the game to actually being able to do anything besides mash buttons to try and skip the cutscenes.
Mmm played any Kojima games? :)
Re: The Joy of Playing Grandia, on Sega Saturn
#9Re: The Joy of Playing Grandia, on Sega Saturn
#10Justin, Sue and Feena feel like old friends.