Hacker News Headlines (game)
projects.peercy.net
Hacker News Headlines (game)
1–10 of 17 posts
Re: Hacker News Headlines (game)
#2I imagine those who spend more time on hn will ace it.
Re: Hacker News Headlines (game)
#3I average a score in the range 1500-2000 (out of 2500). I imagine those who spend more time on hn will ace it.
Re: Hacker News Headlines (game)
#4I average a score in the range 1500-2000 (out of 2500). I imagine those who spend more time on hn will ace it.
Re: Hacker News Headlines (game)
#5I average a score in the range 1500-2000 (out of 2500). I imagine those who spend more time on hn will ace it.
It helps a lot just to have an intuition for what a big article is here. The slider starts at ~1500 votes, which is an insanely successful story. You can get a strong score just by guessing 400 for everything, nudging up +100 for things you remember being popular and down -100 for things that seem obscure.
Identifying some of the truly high-scoring articles (>1000) should be rewarding, and 200 vs 400 points is a pretty big difference on hn
Re: Hacker News Headlines (game)
#6Re: Hacker News Headlines (game)
#7Earlier quoted context omitted.
It helps a lot just to have an intuition for what a big article is here. The slider starts at ~1500 votes, which is an insanely successful story. You can get a strong score just by guessing 400 for everything, nudging up +100 for things you remember being popular and down -100 for things that seem obscure.
Yea - I didn't think too long on how to calculate points well. Is there a more balanced strategy? Identifying some of the truly high-scoring articles (>1000) should be rewarding, and 200 vs 400 points is a pretty big difference on hn
(It's weird to say this but I'm not nerdy enough to have actually worked this out with data; it's just intuition from spending time here.)
Re: Hacker News Headlines (game)
#8Earlier quoted context omitted.
It helps a lot just to have an intuition for what a big article is here. The slider starts at ~1500 votes, which is an insanely successful story. You can get a strong score just by guessing 400 for everything, nudging up +100 for things you remember being popular and down -100 for things that seem obscure.
Yea - I didn't think too long on how to calculate points well. Is there a more balanced strategy? Identifying some of the truly high-scoring articles (>1000) should be rewarding, and 200 vs 400 points is a pretty big difference on hn
Re: Hacker News Headlines (game)
#9I think you need to adjust the variation of scores, I got 1650 actually guessing, then realized most of the scores were low and got 1800 by just always guessing 239
Re: Hacker News Headlines (game)
#10I think you need to adjust the variation of scores, I got 1650 actually guessing, then realized most of the scores were low and got 1800 by just always guessing 239
Ah! Good idea. Hurts replayability though, since we probably get not more than one 1000 pointer each week.