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Nearly 90% of Windows Games Now Run on Linux

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Re: Nearly 90% of Windows Games Now Run on Linux

#4
Nice to see this. Worth noting that a lot of Windows (or DOS) games past may also not run well on current Windows versions. The anti-cheat issue is likely to persist for at lest a few more years... though I think the relative success of the Steam Deck itself has moved the bar significantly in terms of demands for support.

I do think there's a few hiccups still with Linux support. The shift up to 6.16 kernel has itself resolved many of the issues I'd been having in the past. If you're on an older LTS that hasn't moved, you're likely to see more issues than with a more current distro.

Re: Nearly 90% of Windows Games Now Run on Linux

#7
post #3

I recently ran into a game where online match making was broken in windows, but worked just fine in Linux. I felt like I was trapped in the upsidedown.

I tried GOG version of Soul Reaver and some polygons and UI kept disappearing depending on the direction the character was facing. On Windows 10. I should try Linux.

Re: Nearly 90% of Windows Games Now Run on Linux

#9

It would be amazing to have data specifically and only for steam games. This post gives me hope that I can ditch windows forever for all things soon! Games is the only reason I do windows for development these days.

There is ProtonDB: https://www.protondb.com

Re: Nearly 90% of Windows Games Now Run on Linux

#10
post #4

Nice to see this. Worth noting that a lot of Windows (or DOS) games past may also not run well on current Windows versions. The anti-cheat issue is likely to persist for at lest a few more years... though I think the relative success of the Steam Deck itself has moved the bar significantly in terms of demands for support. I do think there's a few hiccups still with Linux support. The shift up to 6.16 kernel has itsel…

> Worth noting that a lot of Windows (or DOS) games past may also not run well on current Windows versions.

To be fair, anything old that wasn't famous has a decent chance to be broken under WINE too. It might just be a single call to some obscure animation API or something, but it can be enough to break the entire game.

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