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iOS 26.1 lets users control Liquid Glass transparency

macrumors.com

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Re: iOS 26.1 lets users control Liquid Glass transparency

#4
If you cannot wait, you can already substantially reduce the transparency effect via Settings -> Accessibility -> Display & Text Size -> Reduce Transparency.

This new setting and the existing "Reduce Transparency" look a little different but same idea overall.

Re: iOS 26.1 lets users control Liquid Glass transparency

#5

So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...

I don't see it said enough, but liquid glass slowed my M3 noticably.

Odd I got the update 2 weeks before M5 launch.

Software as a means to obsolete hardware.

Trillion dollar company

Re: iOS 26.1 lets users control Liquid Glass transparency

#6

So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...

I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company

I have an M3 max and see literally no difference in performance. YMMV I guess!

I do have performance issues on my iPhone 13 mini, but I expected it.

Re: iOS 26.1 lets users control Liquid Glass transparency

#7
Meanwhile, core functionality like “Find My” is completely and utterly broken. Leaving behind my stuff at a new place gets me at least two different messages on my Apple Watch at different timing. One for my devices, one for my Apple tags. One only has a “dismiss” button, the other has a “trust location” button that when I click, it says “content unavailable”, and if it works (which is only! over Wi-Fi), then it only works for that one device. I always need to go through the find my app at every new place since it’s an absolute UX disaster.

That’s what I get for carrying only Apple gear in the thousands of euros with me.

Re: iOS 26.1 lets users control Liquid Glass transparency

#8

So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...

I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company

The M3 can run modern 3D games at high frame rates, surely it was something else about the update than the glass effect in the UI causing slowness??

It's a more appreciable burden on older iPhones though.

Re: iOS 26.1 lets users control Liquid Glass transparency

#9
I just want to pile on, to any Apple engineers here that might have some say: PLEASE STOP with the Liquid Glass. My god, what an unbelievably stupid ‘feature’. Warren Buffett famously talked about how Apple is so valuable because their moat is so strong. That if you were to pay someone 10,000$ to switch from iPhones - they wouldn’t. No other brand is like this.

I was the same way, couldn’t pay me 10k to switch from my iPhone. For 10 years. Then, liquid ass came along and made me consider ditching Apple more seriously than I ever have. This redesign is apple’s most colossal failure of the last decade and I desperately hope they keep moving in the direction of rolling back these changes. It’s not just that everything is blurry and tinted. They made the buttons across the UI far less space efficient, widening and making cartoonish random elements that worked fine before. They added animations that slow down my iPhone 15 Pro and have tanked its battery life (don’t tell me it’s indexing either it’s been weeks!). They completely broke my “dumb phone” layout for my home screen by adding these incredibly ugly borders to everything.

Every day I curse myself for updating to this slop and for not quickly rolling back while they were still signing the old iOS. It is so unbelievably stupid that they decided to do this.

Re: iOS 26.1 lets users control Liquid Glass transparency

#10
post #6

Earlier quoted context omitted.

I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company

I have an M3 max and see literally no difference in performance. YMMV I guess! I do have performance issues on my iPhone 13 mini, but I expected it.

I mean your M3 Max has a 3-5x bigger GPU than OPs base M3, you'd certainly hope it could rip through those new shaders.
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