LunarEngine: An open source, Roblox-compatible game engine
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Re: LunarEngine: An open source, Roblox-compatible game engine
#2Re: LunarEngine: An open source, Roblox-compatible game engine
#3Re: LunarEngine: An open source, Roblox-compatible game engine
#4The whole problem is Robux isn't it? It's not like the engine is anything special.
Re: LunarEngine: An open source, Roblox-compatible game engine
#5Yeah but can I spend Robux on it? If not, pass. The whole problem is Robux isn't it? It's not like the engine is anything special.
Re: LunarEngine: An open source, Roblox-compatible game engine
#6Re: LunarEngine: An open source, Roblox-compatible game engine
#7Cool. There's an incredible amount of content created for roblox that's stuck on it currently.
Re: LunarEngine: An open source, Roblox-compatible game engine
#8Yeah but can I spend Robux on it? If not, pass. The whole problem is Robux isn't it? It's not like the engine is anything special.
Re: LunarEngine: An open source, Roblox-compatible game engine
#9Re: LunarEngine: An open source, Roblox-compatible game engine
#10Best wishes, this is really neat. I hope it won't get slaughtered by Roblox's legal team. A potential use-case might be to create a Linux-native client. The one used by most right now (Sober) is proprietary, after the previous (Vinegar) got shut down because of Linux haxxors.
I'm not saying Roblox won't try, but this project strikes me as very obviously legal.
If legality was a spectrum, I'd rank this higher than VLC Media Player (patents) and way above an NES emulator. I suppose it'd be below Android, and Oracle did sue over Android.
(Disclaimer, I am not a lawyer, etc.)