CoffeeScript source maps
ryanflorence.com
CoffeeScript source maps
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Re: CoffeeScript source maps
#2Re: CoffeeScript source maps
#3https://github.com/Constellation/escodegen
Note: I do not want it to seem like I want to take anything away from Michael Ficarra and the new CoffeeScript compiler. He also wrote the code to integrate source maps with ESCodeGen, but it is something that many projects will be able to take advantage of, not just CoffeeScript.
In other source map news, if anyone hasn't seen it yet, UglifyJS v2 now supports source maps: http://lisperator.net/blog/uglifyjs-v2-news/
Source map support is on the way for Firefox's debugger as well: https://bugzilla.mozilla.org/show_bug.cgi?id=771597
Re: CoffeeScript source maps
#4Re: CoffeeScript source maps
#5Re: CoffeeScript source maps
#6Re: CoffeeScript source maps
#7Will this affect debugging under node.js, or just browsers? (Googling doesn't seem to make this clear.)
Re: CoffeeScript source maps
#8Will this affect debugging under node.js, or just browsers? (Googling doesn't seem to make this clear.)
I would assume both, if you use node-inspector to debug your programs you are using the browser's debugger.
It's no issue for me personally, but it helps smooth over resistance to CoffeeScript.
Re: CoffeeScript source maps
#9Re: CoffeeScript source maps
#10Is CoffeeScriptRedux actually ready for production use? From my read of https://github.com/michaelficarra/CoffeeScriptRedux/wiki/Pro... there are many features missing.