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Sega mistakenly reveals sales numbers of popular games

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Re: Sega mistakenly reveals sales numbers of popular games

#3
It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years.

I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

Re: Sega mistakenly reveals sales numbers of popular games

#5

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

If you're put off by the anime vibe then there's no point trying it at all, you won't like it. It is a very anime game

Re: Sega mistakenly reveals sales numbers of popular games

#6

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

If you don't like the anime style, Clair Obscur: Expedition 33 is directly inspired by Persona's combat system but has a more mature tone. I liked it a lot, and it's 97% positive reviews on Steam, so you're likely to enjoy it too.

Re: Sega mistakenly reveals sales numbers of popular games

#8

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

If you don't like the anime style, Clair Obscur: Expedition 33 is directly inspired by Persona's combat system but has a more mature tone. I liked it a lot, and it's 97% positive reviews on Steam, so you're likely to enjoy it too.

> directly inspired by Persona's combat system

That means they're both QTE based?

Re: Sega mistakenly reveals sales numbers of popular games

#9
Video game consumers have always baffled me and this data just adds to it.

Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before?

I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route at differing speeds and slapped Nintendo marketing on top hasn't the game play evolved as much as possible?

Could the money not be better spent coming up with new and interesting concepts rather than copy pasting the same stuff out every 12-18 months?

Re: Sega mistakenly reveals sales numbers of popular games

#10

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

it sold well because i've bought a copy on every console. i'd play for 30 mins, get bored, and quit. it finally took after i played for 5 hours straight. i finally got 'it'. try playing it on break at work. you've really got to get a few hours in because the game's first level is basically a huge tutorial.
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