XBMC and TuneIn on the Ouya
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XBMC and TuneIn on the Ouya
1–10 of 17 posts
Re: XBMC and TuneIn on the Ouya
#2Re: XBMC and TuneIn on the Ouya
#3Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.
1) Controller Support 2) Must have at least a free demo, if not another free component.
Also it looks like they won't be having the Play Store, meaning that for many (most?) Android title won't work with Ouya.
Re: XBMC and TuneIn on the Ouya
#4Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.
If XBMC wants to run with hardware acceleration then that will probably require extra effort to make sure that there are drivers it can work with.
Re: XBMC and TuneIn on the Ouya
#5Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.
So this is more like an "Angry Birds is coming to Kindle Fire" thing. Just because it's compatible, doesn't mean it will be available out of the box, if it doesn't have access to the Play Store, and since it's a much different form factor from phones and tablets, the interfaces will need to be changed quite a bit.
Re: XBMC and TuneIn on the Ouya
#6Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.
Ouya adds a couple of other requirements to the "will work with Ouya": 1) Controller Support 2) Must have at least a free demo, if not another free component. Also it looks like they won't be having the Play Store, meaning that for many (most?) Android title won't work with Ouya.
Re: XBMC and TuneIn on the Ouya
#7Re: XBMC and TuneIn on the Ouya
#8Most android developers try to ensure that their apps work with popular devices whether or not there is an official partnership. I can appreciate the PR value of all these 'an existing android app will work with Ouya' announcements, but I thought that ecosystem compatibility was part of the original value proposition.
Ouya adds a couple of other requirements to the "will work with Ouya": 1) Controller Support 2) Must have at least a free demo, if not another free component. Also it looks like they won't be having the Play Store, meaning that for many (most?) Android title won't work with Ouya.
[0] XBMC is mostly custom, but happens it hails from a controller-based platform to begin with.
Re: XBMC and TuneIn on the Ouya
#9Re: XBMC and TuneIn on the Ouya
#10Earlier quoted context omitted.
Ouya adds a couple of other requirements to the "will work with Ouya": 1) Controller Support 2) Must have at least a free demo, if not another free component. Also it looks like they won't be having the Play Store, meaning that for many (most?) Android title won't work with Ouya.
The Android UI toolkit actually already handles controllers relatively well thanks to the use of trackballs and D-pads on first and second generation Android hardware as well as Google TV; non-game apps such as TuneIn and XBMC[0] shouldn't have many issues adapting, if any. (2) is a business model issue, not a technical one. [0] XBMC is mostly custom, but happens it hails from a controller-based platform to begin wit…
Tho, as an IAP advocate myself, I'd argue that every game dev in their right mind should have that already by now. And I applaud OUYA for "forcing" developers to do the smart thing. But unfortunately, some will still need to adapt.
But you're right, I'm just pointing a detail.