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John Carmack "not all that excited" by next-gen hardware

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Re: John Carmack "not all that excited" by next-gen hardware

#3
I'm not all that excited about John Carmack's antiquated view of the video game market. While there are companies releasing swaths of titles in different genres, he's got... Doom 3. Yay, whatever.

Most people will not spend $500 on a peripheral. You can get some hardcore gamers to do it, but unless the VR gear also includes a wireless headset, you're shit out of luck. So now you're looking at close to $600 bucks a unit. Good luck with that. I'd rather buy a 48 inch TV that I can use when I'm not gaming.

Re: John Carmack "not all that excited" by next-gen hardware

#4

I'm not all that excited about John Carmack's antiquated view of the video game market. While there are companies releasing swaths of titles in different genres, he's got... Doom 3. Yay, whatever. Most people will not spend $500 on a peripheral. You can get some hardcore gamers to do it, but unless the VR gear also includes a wireless headset, you're shit out of luck. So now you're looking at close to $600 bucks a un…

>So now you're looking at close to $600 bucks a unit. Good luck with that.

The 60gb PS3 launched for that amount. From what I've read in other articles, Carmack's goggles are 1/10th the cost of comparable units.

Re: John Carmack "not all that excited" by next-gen hardware

#5

I'm not all that excited about John Carmack's antiquated view of the video game market. While there are companies releasing swaths of titles in different genres, he's got... Doom 3. Yay, whatever. Most people will not spend $500 on a peripheral. You can get some hardcore gamers to do it, but unless the VR gear also includes a wireless headset, you're shit out of luck. So now you're looking at close to $600 bucks a un…

John Carmack has written 3D engines widely used in commercial games for decades now (most recently Rage - whatever its demerits as a game, the technology is cutting edge and the game is definitely not antique). Whether or not you liked the content in Doom 3 has very little to do with Carmack's very technical, back-end work.

When the 3dfx boards came out, they cost something like $500. But it still opened up a big market. I don't see why you are assuming that a wireless headset is necessary and will not be included. Buy a TV if you want, all you've shown is that you are not in the targeted market at this early stage. (Probably because there is no way to provide that kind of hardware at lower cost, particularly without more traction)

Carmack is certainly wealthy enough already, I would assume that his interest in VR headsets is that he is a geek who wants to move the state of the art forward (not too different from the reasons for doing Armadillo Aerospace)

Re: John Carmack "not all that excited" by next-gen hardware

#6

Not to be cynical, but if I'd just released a 3d VR headset, I'd be pitching it, too.

And if I were as wealthy and respected as Carmack in the industry (and as sharp) I would also be building rockets, supporting Linux gaming and similarly quixotic but awesome enterprises.

Re: John Carmack "not all that excited" by next-gen hardware

#9
post #8

Dude, Carmack was never a consoles guy, he didn't like the Genesis nor the SNES, he didn't like the Playstation, Saturn and N64, etc... If he was excited by nextgen consoles, now THAT would be news...

Did you read the article, at all? The point is what he is excited about, which is developments in VR.

Re: John Carmack "not all that excited" by next-gen hardware

#10
I found John Siracusa's summary of the march-of-progress on Hypercritical insightful. Along the lines of:

> Processors can never be fast enough, memory can never be big enough. If you take your favourite device 20 years in to the future and try to convince people that it had been "good enough" to settle down, they'll rightfully laugh in your face.

---

Then again, it's a double-edged sword if increasingly advanced ways to bombard you with distraction, or make trash jingoistic war games, come along for the ride.

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