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Apple's requirements are about to hit creators and fans on Patreon

news.patreon.com

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Re: Apple's requirements are about to hit creators and fans on Patreon

#5

where’s the line between buying something on amazon, ordering a ride on uber, and patreon? why do some purchases get exempt and not others?

Whatever you get as a Patreon patron isn't typically a physical product, unlike something you buy on Amazon (generally speaking) or a physical car ride. It's closer to a Netflix or a newspaper subscription, and Apple wants 30% of those too.

Re: Apple's requirements are about to hit creators and fans on Patreon

#6
post #2

Is this going to affect people who don't use patreon through the apple app store?

From my understanding: no.

> If you have not switched to subscription billing by this November, your fans will not be able to purchase new memberships in the iOS app.

Basically, you just won't be able to make purchases via the iOS app. Which is just really not great for creators.

The per-creation billing is where this really stinks. I much prefer to have this all managed in Patreon rather than Apple. I'll be able to manage just fine, but this is going to cause confusion. Honestly, this is why the web is so important. At least you can still use the website to get around paying for this.

Re: Apple's requirements are about to hit creators and fans on Patreon

#10
I remember reading that per-creation billing is a very important feature for Patreon creators, because it removes the moral obligation to produce content just to justify a subscription.

If Patreon really doesn't want to kill the feature itself, but is just responding to Apple's enforcement, then it seems like a really clear illustration of monopoly power - pushing unrelated markets to change their own structure and products just to fit Apple's preferred billing flow.

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