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OpenLoco: Modern, open source version of the classic transport simulation game

openloco.io

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Re: OpenLoco: Modern, open source version of the classic transport simulation game

#4
post #2

I love these modern versions of old favourites. I've been playing Transport Tycoon all day today. https://openttd.org

I have played neither of the originals or the open source ones but I really liked Factorio and building traffic in city-building games (even though I feel they're too limited). Which one should I spend some time on, OpenLoco or OpenTTD?

Re: OpenLoco: Modern, open source version of the classic transport simulation game

#6
This is cool, I've played Locomotion a lot and OpenTTD never did it for me. I find myself sticking to these old games even though there seems to be attempts to release new games in these genres, maybe its the limited nature of computing power at time of release that makes these games the right amount of complexity, as there was only so much a game could offer.

Re: OpenLoco: Modern, open source version of the classic transport simulation game

#7
post #2

I love these modern versions of old favourites. I've been playing Transport Tycoon all day today. https://openttd.org

I have played neither of the originals or the open source ones but I really liked Factorio and building traffic in city-building games (even though I feel they're too limited). Which one should I spend some time on, OpenLoco or OpenTTD?

OpenTTD. Been playing off and on since 2004 and still improving! It's a fantastic playground to try coding a bot, drawing graphics, scenario design, or just building the transport network of your dreams (or nightmares). OpenRCT2 is a close second.
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